Captain J wrote:...well, except this demo has a out of unknown textures and really laggy as heck. just like a showing the truth about my computer is sucks and poor.

I'm not really caring about performance at all with this (which isn't very smart, but loads of fun!) The new water eats ram for breakfast, and loading times are already awful. It's 39 600x600 transparent png's that change every 2 tics
I had an idea of making two versions of the mod, a very retro looking low-res version and an as-pretty-as-possible hi-res one. If I ever do the former it'll be after the release of the latter though, so about ~50 years give or take?
Xaser wrote:The shearing looks to be just compression artifacts from the .gif conversion -- the lines are too uniform and horizontal to actually be part of the texture in game.
At any rate, this looks like some cool stuff! Not sold on the name, though -- it sounds weird.
Yeah, it's just the gif. The name's just a working title, but it does hint at the theme of exploration and is weird enough to be memorable.
ThomsonI wrote:That gif nearly made me do a spit-take, resulting in me choking on my vodka tonic going down the wrong pipe. I'm not joking, awesome work!
Oh man, sorry. Spilling is a terrible way to abuse good alcohol. But thanks ^_^
SlapTheFish wrote:Screenshot 2,
Last Crusade much?

Looks AWESOME with a capital EWSMEOA!
Not entirely sure what scene you're referring to. I think water pools inside caves are damn cool (and eerie, as per The Descent) overall.
I'll try to get my head around my own code today. If I ever manage to not suck at coding I can start pushing for a proof-of-concept release.