So I was inspired to make this doom wad, the layout and path is similar to the game in the video but with less backtracking and less "How the fuck was I suppose to figure that out?"-ness.
AND HERE BE DA DOWNLOAD FOR THE MOD, PLAY AWAY YA DINGUS!
http://www.mediafire.com/file/moljwuac1 ... E_v0.8.pk3
BUT HEY, THERES ALSO A STANDALONE VERSION ON GAMEJOLT! WOWZIE!
and some information on weapons, enemies, items, etc.
Old version, with only one map: http://www.doomworld.com/idgames/?file= ... ayhemm.zip
BigProjectAlone, mazmon, Raven Software, Witchaven, UnholyPimpin
Realm667, DavidRaven, ETTiNGRiNDER, Freedoom, Slayer (FPS),
Neoworm, Exploding Lips, Bethesda, Liquidator (FPS), Deathkeep, Magestorm
Peter Bark (zdoom forums), goblin doom, Wildweasel (toaster enemy based off a drawing of his).
Freesound.org, Exploding Lips, Nintendo,
Descent to Undermountain, Roland La Goy, Daggerfall, Demonstar,
Demonstar Secret Missions, Liquidator (FPS), Johnny Cash (singers in map06)
BigProjectAlone, Freedoom, Bram Stoker's Dracula, Ray Schmitz(shitbag)
Liquidator (FPS), zrrion the insect, Chasm: The Rift, Daggerfall, LSD: Dream Emulator
Blood 1 and 2, Alien cabal, Redneck rampage
Ultima 3, Witchaven, Stonekeep, Cybermage
Anvil Of Dawn, Exploding Lips, Blood & Magic, Realms of the haunting
/*---Special Thanks to---*/
BigProjectAlone - Much help with sprite work
mazmon - Ditto
Tristan885 - Much help with sprite rips
Diodeus - Providing many sprite, sound, and texture rips.
ed the bat - Help with coding