I'm starting on version 1.5; finally figured out how to make the expened mags & bullet casings move up & down if they were on an elevator: simple as the +MOVEWITHSECTOR flag.
And here's a little offshoot of WoR: WoR Lite! Reloading is ditched in this version, as well as the Drone Turrets, Spiderbots, Phosphorous Grenades, and the Flamethrower. Flame-throwing is now done by the Arbiter's (rocket launcher) altfire, and the Hi-Explosive & Phosphor Grenades are now condensed into one type; the Napalm Grenade. It's still fired by the Harbinger, but it explodes like a Hi-Ex, and launches flames like a Phosphor, though these flames are much shorter-lived. Tell me what you think.
Strife: WoR UPDATE: Beta v1.4 released! 4/11/11
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 2178
- Joined: Sun Jan 10, 2010 4:05 pm
- Location: Southern California
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- Posts: 2178
- Joined: Sun Jan 10, 2010 4:05 pm
- Location: Southern California
Re: Strife: WoR UPDATE: Beta v1.4 released! 4/11/11
With DRDTeam down, my stuff needs a new home. So you can now download WoR from Mediafire.