BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Zan)

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
SyntherAugustus
Posts: 968
Joined: Tue Jul 15, 2003 5:43 pm

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by SyntherAugustus »

When I get time (which may happen this week) I might port this all to 1.9. However I'm stuck working summerstock now so it's up in the air.
Caveira
Posts: 7
Joined: Thu May 30, 2013 1:59 pm
Location: Brazil, Rio

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by Caveira »

blackfish wrote:When I get time (which may happen this week) I might port this all to 1.9. However I'm stuck working summerstock now so it's up in the air.
Image
Thanks.
User avatar
DrMoney
Posts: 54
Joined: Mon Jun 10, 2013 11:42 pm

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by DrMoney »

Link in the first post is down, here's a mirror:

http://devilhunter.rfc1337.net/wads/Ski ... utalv3.zip

Thanks for making this by the way.
User avatar
goldsteed
Posts: 53
Joined: Sun Mar 17, 2013 7:32 pm

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by goldsteed »

DrMoney wrote:Link in the first post is down, here's a mirror:

http://devilhunter.rfc1337.net/wads/Ski ... utalv3.zip

Thanks for making this by the way.
thank you :D
Skrell
Posts: 298
Joined: Mon Mar 25, 2013 11:47 am

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by Skrell »

I'm dying to try this but the link isn't working!! :(

edit** Sorry didn't see repost! THank you for making this i can't wait to try it!!! :)
User avatar
Hexereticdoom
Posts: 613
Joined: Thu Aug 08, 2013 1:30 pm
Graphics Processor: nVidia with Vulkan support
Location: Spain

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by Hexereticdoom »

Hello Mr. Blackfish, just a little question...

I would like to know if in a near future are you going to make/update to a new version of Brutal Doom HUD, based on last updated version of NC HUD?

Because the actual DEHUDv3 for BD is pretty fine, I like it a lot, but in my opinion, the actual design of 1.11 is much better... In fact, I encounter the blue fonts are much more legible than the white ones (specially the K.I.S. section).

If possible, it would be a great release addon, specially using it with the imminently forthcoming Brutal Doom v19... 8-)

Thanks for your attention, best regards... :)
User avatar
Quadruplesword
Posts: 275
Joined: Sat Jul 19, 2008 6:26 pm
Location: Off hunting demons

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by Quadruplesword »

I agree, it would be great if he could update this mod to the 1.11 layout, which is in my opinion a lot neater and less obstructive on screen, not to say the current version we have is bad, quite the opposite.
User avatar
Vdude
Posts: 27
Joined: Fri Aug 16, 2013 8:44 pm

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by Vdude »

The hud is not working for me. I'm loading it with gzdoom and simply doesn't show up, I still have the regular hud. Am I doing something wrong? I'm using gzdoom and brutal doom v18a. I tried with brutal doom v17 and it didn't work too. Is it loaded differently from the other files?
User avatar
Quadruplesword
Posts: 275
Joined: Sat Jul 19, 2008 6:26 pm
Location: Off hunting demons

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by Quadruplesword »

The hud is not working for me. I'm loading it with gzdoom and simply doesn't show up, I still have the regular hud. Am I doing something wrong? I'm using gzdoom and brutal doom v18a. I tried with brutal doom v17 and it didn't work too. Is it loaded differently from the other files?
Press the minus key on your keyboard. That will lower the screen size and make it show up.
PaskaTykki
Posts: 201
Joined: Wed Jul 11, 2012 5:34 am
Location: Finland

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by PaskaTykki »

I try download this HUD but download link doesn't work. :(
User avatar
SyntherAugustus
Posts: 968
Joined: Tue Jul 15, 2003 5:43 pm

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by SyntherAugustus »

http://forum.zdoom.org/viewtopic.php?f=19&t=33079 The original person who created the HUD made an updated version for Brutal Doom a while back. There's no new version for Samsara, however.
gjk2014
Posts: 18
Joined: Sun Apr 13, 2014 9:20 pm

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by gjk2014 »

This is pretty weird for me Ive been using NCDEHUDv3-BDZanACS.pk3 hud for Zandorum for a while now. Now the icons are huge and fill up the screen. Could it of been because of a Zandorum update? Can anyone help me with this problem?
User avatar
wildweasel
Moderator Team Lead
Posts: 21512
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10, 21H1
Graphics Processor: nVidia with Vulkan support

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by wildweasel »

gjk2014 wrote:This is pretty weird for me Ive been using NCDEHUDv3-BDZanACS.pk3 hud for Zandorum for a while now. Now the icons are huge and fill up the screen. Could it of been because of a Zandorum update? Can anyone help me with this problem?
Did you enable HUD or message scaling at all?
gjk2014
Posts: 18
Joined: Sun Apr 13, 2014 9:20 pm

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by gjk2014 »

wildweasel wrote:
gjk2014 wrote:This is pretty weird for me Ive been using NCDEHUDv3-BDZanACS.pk3 hud for Zandorum for a while now. Now the icons are huge and fill up the screen. Could it of been because of a Zandorum update? Can anyone help me with this problem?
Did you enable HUD or message scaling at all?
No I don't think so.
gjk2014
Posts: 18
Joined: Sun Apr 13, 2014 9:20 pm

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by gjk2014 »

gjk2014 wrote:
wildweasel wrote:
gjk2014 wrote:This is pretty weird for me Ive been using NCDEHUDv3-BDZanACS.pk3 hud for Zandorum for a while now. Now the icons are huge and fill up the screen. Could it of been because of a Zandorum update? Can anyone help me with this problem?
Did you enable HUD or message scaling at all?
No I don't think so.
It happened right after using psxdoomzandro_v2.1.pk3 which is a psx playstation version of doom. I tried using without it, only with brutal doom, nothing else, and it still gives me huge hud icons that cover the screen. So I don't know what went wrong.

Return to “Graphic/Audio Patches”