and that's what i'm doin'

BradmanX wrote:I'd assume this is true random generation, Borderlands just has thousands of guns that the game can choose from.
and dracula gonna say;Lippeth wrote:As Alucard from Symphony of the Night would say, "I'm interested in this."
-Ghost- wrote:drop consistently from most enemies?
He could increase likelihood of a monster dropping ammo when player's stores are critically low, otherwise it drops at a lower rate. Maybe ammo spawns in map could be scaled according to how many monsters there are, and of which types? But we're getting things a lot more complicated there.-Ghost- wrote:I'd probably just go with buying ammo like Borderlands did. Or maybe you could make ammo respawn/drop consistently from most enemies?
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