[Finished] The Russian Overkill - 3.0e
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Re: [Finished] The Russian Overkill
Reload function of the Katyusha seems to have stopped working.
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Re: [Finished] The Russian Overkill
The Tank Berserk Pack deserves it's own Cacoward. 

Re: [Finished] The Russian Overkill
when I saw things like this...
Spoiler:or this...
Spoiler:I knew I was playing the best mod I ever seen in my life. I demand another fucking cacoward for this
Re: [Finished] The Russian Overkill
Just... Just...

Overkill only starts to describe it. Any mod that allows you to kill every enemy on the map from the player start spot is all right by me. And even if I miss an enemy, I can engage quantum jump mode and leap to the next map anyway. Oh boy!

Overkill only starts to describe it. Any mod that allows you to kill every enemy on the map from the player start spot is all right by me. And even if I miss an enemy, I can engage quantum jump mode and leap to the next map anyway. Oh boy!
- Ctrl+Alt+Destroy
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Re: [Finished] The Russian Overkill
An overkill mod always deserves more acknowledgement and commendation than it actually needs.Gothic wrote:I demand another fucking cacoward for this
- Sgt. Shivers
- Posts: 1743
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Re: [Finished] The Russian Overkill
No more seeking for katyusha? Other than that this is the best overkill yet. You did a fantastic job with this, I don't think I have any complaints whatsoever.
Go get that second cacoward.
Go get that second cacoward.
- Ctrl+Alt+Destroy
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Re: [Finished] The Russian Overkill
My only complaint, is that there's no more kicking the grenades for Alosha's alternate fire.
- PillowBlaster
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Re: [Finished] The Russian Overkill
There is! Any of the classes can kick it, just press the zoom button, teehee.Ctrl+Alt+Destroy wrote:My only complaint, is that there's no more kicking the grenades for Alosha's alternate fire.

Sgt. Shivers wrote:No more seeking for katyusha?
Yikes! I think I made a typo there... it is still present, but I made some mistake, so that's why it doesn't work. I'll fix that at some point.VicRattlehead wrote:Reload function of the Katyusha seems to have stopped working.
Gothic wrote:I knew I was playing the best mod I ever seen in my life. I demand another fucking cacoward for this
Ribo Zurai wrote:The Tank Berserk Pack deserves it's own Cacoward.
Sgt. Shivers wrote:Other than that this is the best overkill yet. You did a fantastic job with this, I don't think I have any complaints whatsoever.
Go get that second cacoward.
Thanks for the warm comments; I've put a lot, lots of effort into this, so I really hope you guys enjoy it.Enjay wrote:Just... Just...
Overkill only starts to describe it. Any mod that allows you to kill every enemy on the map from the player start spot is all right by me. And even if I miss an enemy, I can engage quantum jump mode and leap to the next map anyway. Oh boy!

- Ctrl+Alt+Destroy
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Re: [Finished] The Russian Overkill
Thanks! :)PillowBlaster wrote:There is! Any of the classes can kick it, just press the zoom button, teehee. :PCtrl+Alt+Destroy wrote:My only complaint, is that there's no more kicking the grenades for Alosha's alternate fire.
- BouncyTEM
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Re: [Finished] The Russian Overkill
This is amazing. I particularly love the particle effects, even if they do get waaay too saturated in color.
How were they made? o.o
How were they made? o.o
Re: [Finished] The Russian Overkill
Is this supposed to happen when you shoot with the Lousy Cannon in guardian blaster mode?


Re: [Finished] The Russian Overkill
Today was a good day. Not quite much else to say at this point. I'm speechless.
- Pisstepank
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Re: [Finished] The Russian Overkill
This mod is a pure masterpiece!
My head hurts.. :c
My head hurts.. :c
- TheLightBad96
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Re: [Finished] The Russian Overkill
This mod has provided me the means to totally fuck some shit up in a variety of awesome ways 

- Shadelight
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Re: [Finished] The Russian Overkill
The alt-fire with the Ramjet doesn't seem to release control when you use it after taking control of it. Am I missing something here? O.o