ZDoom 2.6.0, after much anticipation, is released

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Re: ZDoom 2.6.0, after much anticipation, is released

Postby rsl » Mon Jul 02, 2012 1:39 pm

Now we just need a matching GZDOOM release... :wink: :wink: :wink:

(just joking, don't want to sound annoying at all. Though I must admit I've been waiting so much for this :lol:)
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby Enjay » Mon Jul 02, 2012 1:46 pm

rsl wrote:Now we just need a matching GZDOOM release... :wink: :wink: :wink:

On Sun Jun 24, 2012 Graf Zahl wrote:Damn, we waited forever, now it looks it's finally there and I lost access to my webspace due to some screwup by my ISP so I won't be able to update the GZDoom page unless they get this sorted out quickly... :(

I don't know if Graf still has the above problem but, if he does, it could cause a delay in getting an official GZDoom version out.
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby Xtyfe » Mon Jul 02, 2012 2:26 pm

Nothing like a new release to get the development gears running
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby Graf Zahl » Mon Jul 02, 2012 2:43 pm

I already uploaded the new version to the SVN but I still can't update the news page.

You can use the 1.5.6 download link and edit its contents to 1.6.0 and you should get the new version.
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby rsl » Mon Jul 02, 2012 3:14 pm

Enjay wrote:Graf Zahl ISP trouble


Ugh, sorry... :oops: I completely overlooked that post... My bad.

Graf Zahl wrote:I already uploaded the new version to the SVN but I still can't update the news page.

You can use the 1.5.6 download link and edit its contents to 1.6.0 and you should get the new version.


It's great! Thanks a lot!! :D
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby Enjay » Mon Jul 02, 2012 3:19 pm

Graf Zahl wrote:You can use the 1.5.6 download link and edit its contents to 1.6.0 and you should get the new version.


Specifically, the file name is gzdoom-bin-1-6-00.zip
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby Xtyfe » Mon Jul 02, 2012 3:52 pm

Thanks for that :D
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby amv2k9 » Mon Jul 02, 2012 4:01 pm

Yay, now "why doesn't your mod work" posts will stop happening!
For a few weeks anyway :P
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby Shadelight » Mon Jul 02, 2012 5:09 pm

Nah... They will happen until the end of time. D:
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby Herculine » Mon Jul 02, 2012 5:46 pm

Thank you Randy. :wub:
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby alysiumX » Mon Jul 02, 2012 7:16 pm

AWESOME!!!!

Gratz on the release, I can see a lot of nice features that will be useful to the doom community!( personal favorite is software 3d floor :) )

Thanks
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby Janizdreg » Mon Jul 02, 2012 9:48 pm

Big thanks to the developers for all the hard work on yet another big ZDoom release. That makes it around 14 active years of ZDoom... and counting! :D
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby Nightfall » Tue Jul 03, 2012 5:33 am

This one sure was a long time in the making and it shows. :)
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby Zanieon » Tue Jul 03, 2012 4:02 pm

Spoiler:


Finally
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Re: ZDoom 2.6.0, after much anticipation, is released

Postby ibm5155 » Tue Jul 03, 2012 7:45 pm

i tested my map on zdoom 2.6.0 and wow, thinks that i didn´t think it was going to work worked O_O
And yes, strange bugs i found too xD

edit: Someone update the "zdoom edit demo" wad to show how tho use the new zdoom things =D
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