Oh cool. But why did you make a 2nd topic about it?!
For quite obvious reason - this thing is big enough to have a topic for itself, so people can discuss independly on it and core RO weapons.
And I've run out of spoilers for the rest of the thing, and the main post is cluttered with videos, screens and info enough.
I see, I see... but hey, why are you using another account? Does the expansion is so good it deserves a one, like topic too?
Ha, ha. Very funny.
No, not really. I just feel uncormfotable that people call me Magban, since it's my email login, to be honest (don't try hacking, though!), and when I was making account
here back then, I thought login will be independent. How foolish I was. And I fully realise that moderators may be really unhappy by that, since it's like a new fashion
to constantly change nicks, but I'll straight it up now - I was planning it from beginning, and my honest appology for the situation. It was just really playing on my nerves. D:
So, to conclude, what have you got here?
A lot of things! Why should I spoil?
http://files.drdteam.org/index.php/file ... ova-1.1.7z
You need the core wad to play it. Download it here, and load before the moldova.
http://files.drdteam.org/index.php/file ... ill-1.4.7z
Perestroika - A fine technology developed in era of Mikhail Gorbachev, hence why it's is named after him.
Spins the razorblade at speeds of a mach II jet, cutting everything like a profesional industrial grinder.
But that's not all, folks. It also has mounted into it PPAMiSR tech, which provides it infinite surplus
of sharp razor blades, which it can throw around on it's pleasure!
FIRE: Rotate the blade, aim at monster while you are next to him, and see his guts flying.
ALT-FIRE: Aim at monster, launch the blade, see his guts flying. Simple as that!
NOTE: If you press alt-fire while rotating the blade, you'll execute overclocked shot. See by yourself!
Excalibat - A dust which was left after legendary excalibur, the first england king, was found by accident
by soviet scientist while excavating some old russian bazaar. They concluded that the folk who was trying to sell
said dust was trading with a guy with giant, magical stone, and his corpse dates back to... ancient greece.
How they could tell? Well, they both were under that spherical stone!
Incredibly weird, but ain't that weird for russian scientists - in soviet russia, stuff like that happens everyday,
every moment. Just ask them about digging to the centre of the earth with a spoon made of explodium.
So, to conclude, being a great baseball fans, Russian Engineers took liberty to take new prominent sources
of power from scientists, took the stone into gigantic industrial grinder, compressed it, took the dust from it
and from excalibat, combined both and infused into baseball bat... and voila! Most powerful "melee" weapon
your eyes witnessed!
FIRE: Launches a volley of powerful energy bolts in an arc pattern.
ALT-FIRE: Excalistorm. See the havoc caused by it by yourself. Remember to hold the button!
ZOOM BUTTON: Zoom button switches alt-fire mode. His second fire mode is "Sisyphus Best Buddy". What is it?
Well, it's quite obvious, but I'd rather let you see it for yourself.Slot 3
Leviathan - Sometimes, two barrels don't do justice. And don't make you look awesome. It's most common thing
in Russian Engineers flavour - twin-barreled. Everything is better with twin barrels! But then, what would it be,
if one would extend it to... three barrels? The idea was nifty enough that Russian Engineers started working on
concept, by simply slapping a lead pipe with a duct tape to standard double barreled. One would say "Utter nonsense!",
But they saw... triple barreled shotgun, and it was good. The only problem is that it's still kinda boring, how they
could, like, improve the concept? Quite simple - turn them into handguns! Or rather, handcannons!
FIRE: Captain obvious, you're here again?
ALT-FIRE: Ye olde pun from ironsights! What do I mean by saying that? It works like in any modern shooter, but this one
tightens the spread rudiclously for no reason, and paradoxally instead of slowing you down - you start moving faster while
using it, har har!
NOTE: You can hold two of these at a time. Get yourself a pair of those!
Pantokrator - And you thought that chain-fed twin auto shotgun was ridiculous? Brace yourselves, here comes
the almighty shell spitter, causing major havoc and destruction! Developed in case of packs of cyberdemons,
sporting 10 barrels inside one, huge muzzle, the Pantokrator is also extremely potent in fire-rate, thanks
to revolutionary reload system - instead of switching whole shells - the compressor simply sucks in the content
of loaded into it shells, and then stuffs the chambers with it in a blink of an eye! Ridiculous? Totally!
But that's not all what this compression system is capable of. Especially that it's based on certain empty
cartidge compression system.
FIRE: Unload a wall of 10 shells at once.
ALT-FIRE: Well, you'd better get ready for that. Get yourself a stash of 200 spent shell cartridges, press alt-fire and...
enjoy the classical slaughter.Slot 4
Libra - Russian Engineers never had an issues with universality of their weapons, they were useful for everything - opening
the jammed jam, doing a wonderful firework display, going to work, and even shooting! Incredible, ain't it?!
But then they thought it actually would be nice to have some kind of universal assault rifle, or rather it's equivalent...
nah, both of those doesn't fit in the thinking categories of mere Russian Engineer. Let's just take a milk shake,
your standard assault rifle and radioactive substance, a cow, multiply it by 100, mix it and drink it with vodka, and
then you may get a glimpse of thought of finest minds of russian technology developers. As an effect of that brainstorm,
they created this autocannon, which supposed to serve as rave lighting system for their nuclear disco parties. Well,
turns out everything in soviet russia at some point may be turned into killing machine - that's the universality here!
ALT-FIRE: Switches fire mode of the weapon.
FIRE 1: Lousy Cannoneer - The default one, shoots 22.7mm bullets. Quite small for their standards, though.
FIRE 2: Turbo Doctor - Since the Power Overwhelming's ability was huge success, they decided to include it in this weapon,
too. It patches you up slower, though, but lasts for longer. It has also faster reaction, so it is actually useful for "tactical
FIRE 3: Guardian - Emits an energy shield in front of you, reflecting oncoming projectiles and hitscan attacks.
Keep in mind though that it doesn't block
Gorynch, aka [censored with duct tape. Theoretically you could still read it, since it's transparent, but let's just say it burns eyes. ] - Power Overwhelming, being pinnacle of Russian minigun tech, their best creation since lava-based vodka shots,
is, well, hard to surpass. But that doesn't mean one can't give it a try. By developing a new locomotor system,
Russian Engies made the minigun-class weapon have incredible fire control, giving the user ability to control the fire with ease.
The only flaw though that it needs user to slow down, or else he might rip his arms off or get injured by recoil.
One could say that "Pfft, he can carry the load of 2 tons of ammo and weapons, and lift a lorry!". But yeah, having a force
equal of a fully loaded jumbo jet at full speed pushing your arm is a bit... high, even for their standards.
FIRE: Revs up the minigun, and then you can fire it while it's on the go.
ALT-FIRE: Revs the minigun down, so you can move at full speed and don't alert monsters, since the gun locomotor is immensely loud.Slot 5
Okudzhava - Named in honour of certain singer, this classy gun has built-in hot, smelted metal container and shape maker.
It can produce in a fly super hot rods, balls, shredded metal and immediately launch them at a poor victim, which isn't
fast enough to hide.
And how the hell it uses 100mm shells as ammo? Well, the gunpowder from it serves as power surplus, and the projectile
plus casing serves as metal provider. How can it work? We don't know either, we were drunk as usual while making it. - Russian Engineers.
FIRE: Launches a hot steel rod.
ALT-FIRE: Launches a pack of hot, shredded metal.
ZOOM BUTTON: Simply changes you into scoped mode, but there is one important change - ALT-FIRE in zoomed mode launches
a bouncy metal ball, explodes on contact with monsters and walls.
Beef Supreme - A really honoured person in circles of Russian Engineers, a renowned resocialization expert -
That's Beef Supreme - huge impact projectile launcher!
FIRE: Captain obvious, how you can tell?
RELOAD: It's the only weapon with reload here, so alt-fire serves for that. Hold the button to keep loading shell
ALT-FIRE: press zoom to set up a Beef Turret in front of you!
(costs ten 100mm shells to place it. You can pick up the turret to change it into weapon again.)Slot 6
Gopnik - Another weird Russian Engineers byproduct, this thing supposed to be a frisbee launcher. But hey, remember about
universality! Now serves a powerful mine laying tool, so everyone who would want to trespass mother russia... watch on your feet.
FIRE: Launch the mine.
ALT-FIRE: Switches fire mode! Depends on the class you have, you have one fire mode per each, plus regular mines.
YURI: Fart mine. It's piss weak on direct impact, so you should rather let it hit the ground and charge itself,
when a monster approaches it - embrace the fart!
ALOSZA: Nuclear mine, nuff said. You'd better watch it when you place it.
MARTY: Static mine. Makes dimensional anomalies, so moving inside it and jumping can be weird. It stunlocks most monsters
and deals small, but constant damage.
Immolator - Being a contraption of reverted vacuum imploder, this not-so-little tool was modified so far 3574 times,
this weapon is propably still far from perfection, being made of cardboard and lightmatches with a little assistance
of DIY-book containing info about it's construction (author - "MacGyver"), but at least it doesn't explode you
in the face anymore, this tool is useful at clearing rooms from nasties in chaotic way!
FIRE: Spit explosions or ultra-compressed air.
ALT-FIRE: Charges the weapon's compression tank. Used for airblast jumps and explodium blasts.
ZOOM BUTTON: Switch fire mode! "Master Exploder" means that you shoot explosions. "Reflection" mode switches you to
ultra-compressed air. It's so dense that it blocks oncoming projectiles and hits monsters really hard, for being an compressed air.
NOTE: You can stop charging by clicking FIRE while charging. The power you have charged by that time is maintained.Slot 7
Instafuneral - Shooting streams on ionized energy, this thing will make the air around you fresh, and monsters!... freshly
FIRE: Fire a single-barrel.
ALT-FIRE: Shoot all three barrels at once.
ZOOM BUTTON: Zoom present!
Channeler Mark II - Based on some author's old shitty weapon, this weapon fire steady stream of plasma, which if doesn't
hit any target, it will bounce off to the nearest one. Keep in mind it does it only once.
FIRE: As explained in main description.
ALT-FIRE: Fires a plasmic earrape wave, which chews everything on the way onward. Oh, and it keeps going even if it hits
the floor. It bursts on the walls, though.Slot 8
Planet Cracker - Super-powerful hugeass portable ion cannon. I think description isn't necessary.
FIRE: Launches a bolt of ion, ripping through everything onward. Keep in mind it also has BFG-alike spray attack on impact.
ALT-FIRE: Launches an empowered bolt, which on impact releases all of it's power, which is spread around the hitted place.
The satellite in stratosphere gathers scattered ion charges into an ion blast from sky.
NOTE: It also has the Deathead's equivalent of multi-warhead nuclear missile, named "Trocky". Works the same - use said item,
and then press ALT-FIRE for maximum destruction!... but first find some cover.
Vindicator - A newest invention of Russian Engineers, this marvelous contraption launches concentrated plasma capsules.
FIRE: Launches an plasma capsule, which releases on impact huge unstable plasma blob that after some time gets into critical expand
mass, causing a chainreaction inside of itself. This leads to extremely powerful release of plasma wave, which goes horizontally.
Keep it mind, you can find a safe spot by being above or beneath it! (Same goes for monsters, so be cautious.)
ALT-FIRE: It also launches plasma capsule, but with much lessened amount of plasma, which can actually be controlled.
This one produces the same effect anti-vortex as Pushka does, but much larger. You can stay safe within it, hence named
"Plasmic Sanctuary". Keep in mind though that fast projectiles, energy projectiles and hitscans can go through it (yours too).
Only one this time, but what kind of an item!
"Hindenburg Two" Beacon - As name suggests, it's a beacon.
It is a targetting beacon... for a 41460mm CANNON. LAUNCHING ZEPPELIN-SIZED BOMB.