
ChronoSeth wrote:You might want to put +NOEXTREMEDEATH on the sword's puff. It's a little bit too silly for monsters to explode because of a cut.
Ethril wrote:Yeah, this isn't Ninja Doom.
ChronoSeth wrote:Ethril wrote:Yeah, this isn't Ninja Doom.
See, I can't tell if you're agreeing with or mocking me.
Spoiler: EXPLAINING THE JOKE
MSPaintR0cks wrote:Haha, this project is amazing.![]()
The second map feels totally like Meele Island (or is it supposed to be that?). Very impressive athmosphere.
However, the first map could be a little darkened on the outside. It kind of looks too bright without enough shading, but I am getting nit-picky here.
Also, its great to see that someone else could make good use of my awesome Rayman textures. Ripping and cutting them back together them was pretty time-consuming (some were made out of several different textures to be useful at all - like the sky for example).
Arch wrote:I think I´ll wait until I find good rum, wine and maybe beer sprites
Ethril wrote:ChronoSeth wrote:You might want to put +NOEXTREMEDEATH on the sword's puff. It's a little bit too silly for monsters to explode because of a cut.
Yeah, this isn't Ninja Doom.
LilWhiteMouse wrote:Arch wrote:I think I´ll wait until I find good rum, wine and maybe beer sprites
Seeing as this is a GZDoom project, have you considered using models for some stuff? Or are sprites a design choice?
Arch wrote:I think I´ll wait until I find good rum, wine and maybe beer sprites
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