[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Blox » Mon Apr 23, 2012 11:36 pm

Don't forget to show DOPERO. :lol:
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Re: [SPRITES] Spriting Carnival!!

Postby UnTrustable » Mon Apr 23, 2012 11:40 pm

gerolf wrote:
UnTrustable wrote:Now that i see that romero skin again, i made this back in somewhere 2008....
Just got the front only.... :?
Image


If you have a Facebook, you can add John (Tom Hall is also on Facebook) and talk to them, I'm sure John would love to see this :D

Would he? :3:
I dont have Facebook, and that picture is on my web for years, even Google had found it.
Im just a little nobody. John wouldn't even see me standing there in that dark corner of the room.
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Re: [SPRITES] Spriting Carnival!!

Postby Blox » Tue Apr 24, 2012 2:47 am

Image Edit: Image
This really takes some patience.
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Re: [SPRITES] Spriting Carnival!!

Postby CaptainToenail » Tue Apr 24, 2012 6:29 am

One word. Win. :)


Now give him that green lasergun from Daikatana. :lol:
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Re: [SPRITES] Spriting Carnival!!

Postby UnTrustable » Tue Apr 24, 2012 10:42 am

N I I I I C E ! !
Blox my man, thats awesome !
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Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Tue Apr 24, 2012 12:49 pm

I think he'd like it, and yes he does, so does Tom Hall. Some guys from 3DR are on there too (ex. Scott Miller, Jon St. John). I've got to talk to them all from time to time.

Also, what character is that based on? It looks like some parts from the Macintosh Wolfenstein.
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Re: [SPRITES] Spriting Carnival!!

Postby UnTrustable » Tue Apr 24, 2012 2:04 pm

All i know that it was indeed from SOME wolfenstein boss, but this front sprite was made on 2 may 2007 and its been too long ago to remember from who the body part was.
All that i can recall, was that the head didn't fit the little body, and i didnt want to rescale the head, so i had to increase the size of the body-part.
Maybe thats the reason why i didnt make more of him.
It can't be the Macintosh Wolfenstein, because i didnt had the Macintosh resources back then.
When i'm done Hitler including the robo-tech part, i'm willing to create more rotations of this one, if interested?
CaptainToenail wrote:Now give him that green lasergun from Daikatana. :lol:

Nah, if i would make his decorate, he would still uses that cube-power like in map30, but maybe more cubes than just 1 at a time....
I also would give him the Archvile resurrecting power to heal the fallen monsters, and an extension of of that Archvile thingy, bringing
dead marines back to zombie-life, where he stands even so when there are no corpes around him.
Can you see it in front of you, that so-called-burried dead humans digg themselves out of the mud, and start attacking you?
For all i care, he would have all powers that this Doom game has inside 'm.
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Re: [SPRITES] Spriting Carnival!!

Postby Kinsie » Wed Apr 25, 2012 9:17 am

This is still pretty crap, but my attempts to turn two fingers into one big fat finger looked even worse.
Image
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Re: [SPRITES] Spriting Carnival!!

Postby UnTrustable » Wed Apr 25, 2012 12:51 pm

Not bad to begin with. :D
If you thicken the two fingers alittle bit more, it would do pretty well.
The space between the fingers looks good, it doesnt have to go, just thicken the two fingers alittle more.
And maybe, but thats just my opinion, the doom hand should hold grip abit lower, by the wrist.
I mean, i cant see where the thumb of the Doom guy is, but if the chopped of hand is about to be able to fire
away a ball, i think the thumb will get real hot, if not... it burns off...
But thats my opinion.

Spoiler: Hitler complete (without the mech-suit)
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Re: [SPRITES] Spriting Carnival!!

Postby Xtyfe » Wed Apr 25, 2012 12:59 pm

UnTrustable wrote:Not bad to begin with. :D
If you thicken the two fingers alittle bit more, it would do pretty well.
The space between the fingers looks good, it doesnt have to go, just thicken the two fingers alittle more.
And maybe, but thats just my opinion, the doom hand should hold grip abit lower, by the wrist.
I mean, i cant see where the thumb of the Doom guy is, but if the chopped of hand is about to be able to fire
away a ball, i think the thumb will get real hot, if not... it burns off...
But thats my opinion.

Spoiler: Hitler complete (without the mech-suit)


Now make some for the wolf ss :D we desperately need good ones
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Re: [SPRITES] Spriting Carnival!!

Postby UnTrustable » Wed Apr 25, 2012 1:52 pm

Xtyfe wrote:Now make some for the wolf ss :D we desperately need good ones


What do you mean?
First i go for the mech suit of hitler's, because it is reserved for 2 projects already 8-)
Wish i could get paid for this work :3:

That last was a joke, my stuff is for free.
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Re: [SPRITES] Spriting Carnival!!

Postby TheDarkArchon » Wed Apr 25, 2012 2:14 pm

Xtyfe wrote:Now make some for the wolf ss :D we desperately need good ones


viewtopic.php?f=37&t=25657&start=390#p600456
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Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Wed Apr 25, 2012 2:35 pm

chaingunofhitler.png
chaingunofhitler.png (5.38 KiB) Viewed 938 times


Since I've seen a Hitler face HUD, and now a full set of Hitler rotations, I made this using a Necrodome rip by Xaser. Nothing special, but if someone made a Hitler mod, then I think something like this would be great to use. Also not sure if it will look good in Doom palette as I have not tested it.

If he makes a Mech Hitler, then that's another story.. When Hitler comes out of the mech, 2 of the chainguns leave with him, the other 2 are left behind, so he'd have dual chainguns in this style I guess, and the mech only chainguns would be different.
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Re: [SPRITES] Spriting Carnival!!

Postby UnTrustable » Wed Apr 25, 2012 2:47 pm

gerolf wrote:
chaingunofhitler.png


Since I've seen a Hitler face HUD, and now a full set of Hitler rotations, I made this using a Necrodome rip by Xaser. Nothing special, but if someone made a Hitler mod, then I think something like this would be great to use. Also not sure if it will look good in Doom palette as I have not tested it.

If he makes a Mech Hitler, then that's another story.. When Hitler comes out of the mech, 2 of the chainguns leave with him, the other 2 are left behind, so he'd have dual chainguns in this style I guess, and the mech only chainguns would be different.

EPIC !

Even better than mine back at 2007 with a cheap rotating methode.....
Image

And to come back to the ss wolf thing.... that link....
Do you prefer more alternate death's only ?

And... i see a start with the Uber mutant, Trans Grosse? Are they done already?
It certainly saves me alot of time, if they are done already. :P
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Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Wed Apr 25, 2012 3:05 pm

I could do the rest of the weapon. The SS Guard seems to be done, except for 6 more pain animations. SSWVH0 could be the 1st, then SSVI0 could be the 2nd, so that would leave 6 more to be done, and then the SS Guard is finished. He has full attack frames as seen in that post, he has a gib death, and full walking rotations, and then there's the standing animations as well :)

EDIT: Also when he (SS) stops and gets ready to draw his gun need 7 more frames, though this may not even be needed.
This is what I mean:

SSWVE0.png
SSWVE0.png (1.71 KiB) Viewed 910 times
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