I put it aside for quite a while (timestamps showed I last worked on the TC in February), but my improvements to this TC are almost ready for release. Here's a quick changelog, from memory since I stupidly forgot to keep an actual changelog:
- Merged in all changes from PSX_UPDATE_01.PK3
- In addition to this, Revenants now fire homing missiles exclusively
- The Nightmare Spectre graphics have been removed and recreated (more accurately IMO) with a translation
- Gravity and player and projectile speeds decreased to better match the PSX version's tic rate
- Default weapon slots now match PC Doom (so you won't go to pull out and fire your plasma gun but turn yourself into a puddle of goo instead anymore!) - can change these via the console or your config if you insist on the slot keys matching the status bar numbering
- Status bar redone with SBARINFO
- Added the PSX small font and a rip of the large font with more accurate spacing.
- MAPINFO updated to new format
- Several compatibility options are now set here
- Half-assed clones of the PSX menus - I'm doing my best with what MENUDEF offers (plus I wanted to keep the important PC options, obviously)
- Tons of old graphics lumps have been removed and replaced with actual text
- Automatically loads the music PK3 via GAMEINFO
And I've got a special surprise planned, too. What I'd like before I send this version to fender are a few people, experienced with the PSX version, who are willing to give this a few run throughs and make sure I didn't screw anything up while I was changing stuff. If you're interested, post here or PM/email me.