Winter's Fury

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Xaser
 
 
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Re: Winter's Fury: An Archvile brought it back.

Post by Xaser »

Maybe it's just the cyan and the use of SHAWN+GRAY textures, but this gives me a huge "Arctic Zen" vibe. :P
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Squishybrick
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Re: Winter's Fury: An Archvile brought it back.

Post by Squishybrick »

This mod looks pretty cool.. Wait, was that already said?.. Well.. It looks awesome, then.. Wait.. That too?..

I like your wad.. ... Yeah, that covers it..

Now.. If it had some serene-but-chilling music, I could really get into this..
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Shadelight
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Discord: Shadelight#4920
Location: Labrynna

Re: Winter's Fury: An Archvile brought it back.

Post by Shadelight »

This looks very awesome! Not enough snow or ice themed maps out there...
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darkhaven3
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Re: Winter's Fury: An Archvile brought it back.

Post by darkhaven3 »

Image

I cannot imagine how this area will be at all navigable, possibly to the point of intense frustration. Also, light does not behave this way.
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el zee
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Re: Winter's Fury: An Archvile brought it back.

Post by el zee »

This looks AWESOME
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Matt
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Re: Winter's Fury: An Archvile brought it back.

Post by Matt »

Squishybrick wrote:Now.. If it had some serene-but-chilling music, I could really get into this..
Speaking of music, this project actually looks a lot like something I'd imagined when I first listened to Nightwish's Dark Passion Play.

In particular:
Spoiler:
EDIT: Now that you mention it spoilering these things sounds like a good idea! :V
Last edited by Matt on Sun Apr 03, 2011 11:06 pm, edited 1 time in total.
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JimmyJ
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Re: Winter's Fury: An Archvile brought it back.

Post by JimmyJ »

I thought of something more like
Spoiler:
or
Spoiler:
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Tormentor667
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Re: Winter's Fury: An Archvile brought it back.

Post by Tormentor667 »

Àbsolutely awesome shots, though the darker shots suffer some contrast in lights
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scalliano
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Re: Winter's Fury: An Archvile brought it back.

Post by scalliano »

This looks absolutely stunning. Can't wait!

As for music, I looked at those wilderness shots and immediately though of this*.

*Planning on half-inching it myself at some point, so be warned :P
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Tormentor667
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Re: Winter's Fury: An Archvile brought it back.

Post by Tormentor667 »

darkhaven3 wrote:Image
I cannot imagine how this area will be at all navigable, possibly to the point of intense frustration. Also, light does not behave this way.
Though, this shot has an incredible depth... maybe add some kind of item/weapon to the player, that illuminates the areas around him with some light?
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Tormentor667
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Re: Winter's Fury: An Archvile brought it back.

Post by Tormentor667 »

BTW,
Spoiler:
The floor lights should have a similar color as the ceiling lights have
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InsanityBringer
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Discord: InsanityBringer#9908
Location: opening the forbidden box

Re: Winter's Fury: An Archvile brought it back.

Post by InsanityBringer »

I must ask about that second screenshot... Why do techbase builders of the future have this obsession with spotlights that barely illuminate the room save for a tiny circle on the floor?
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esselfortium
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Re: Winter's Fury: An Archvile brought it back.

Post by esselfortium »

InsanityBringer wrote:I must ask about that second screenshot... Why do techbase builders of the future have this obsession with spotlights that barely illuminate the room save for a tiny circle on the floor?
I can only assume the UAC contractors first installed a few lights before realizing that they somehow had no effect, and then in their frustration decided to try stuffing the surrounding ceiling with as many extra lights as they possibly could in hopes of solving the problem once and for all.

It didn't work. :sadno:
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Tragos
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Re: Winter's Fury: An Archvile brought it back.

Post by Tragos »

That screen reminds me of tricks and traps a little. Somewhat similar layout, but yours is much nicer!
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Xim
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Re: Winter's Fury: An Archvile brought it back.

Post by Xim »

This looks really, awesome. I was going to make a really lame "looks cool" pun, but looks like I was beaten to the chase.

Aw fuck it! This looks really cool! :P

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