How does that work? I'm stuck in the cutscene and can't get out.Scuba Steve wrote:On map 10 (puke 16)
[r3010] Action Doom 2 Broken
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- Graf Zahl
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Re: [r3010] Action Doom 2 Broken
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Re: [r3010] Action Doom 2 Broken
you have to use the console... so I just type 'map map10' then 'puke 16' right after.
- Graf Zahl
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Re: [r3010] Action Doom 2 Broken
I just removed all the portal fudging. I never felt comfortable with this mess and as it turned out there's a better method to distinguish thing based and linedef based portals.
Note, however, that some of the portal hacks this allows still won't work in GZDoom and probably never will.
Note, however, that some of the portal hacks this allows still won't work in GZDoom and probably never will.
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Re: [r3010] Action Doom 2 Broken
Can this be considered fixed now?
- Project Shadowcat
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Re: [r3010] Action Doom 2 Broken
Why don't you just shut up for once? If it's fixed, it'll be MARKED fixed and moved to closed bugs.
And since I am no longer entertained by your absolutely brash ignorance, I'm going to add you as a Foe and ignore you, so I won't need to read any of your stupid-ass posts ever again. Now get the fuck off of my forum.
And since I am no longer entertained by your absolutely brash ignorance, I'm going to add you as a Foe and ignore you, so I won't need to read any of your stupid-ass posts ever again. Now get the fuck off of my forum.
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Re: [r3010] Action Doom 2 Broken
Wait, PDF, your anger is futile right now... koverhbarc didn't do anything so bad IMHO...
[edit]thread splitting?
[edit]thread splitting?
Re: [r3010] Action Doom 2 Broken
It's a righteous anger! You'll soon grow to love it.
There is the Urban Brawl Re-release, that seems to function correctly: http://forum.zdoom.org/viewtopic.php?f=3&t=28315
I don't know the specifics of this bug/bugs, or other maps that may have problems.
There is the Urban Brawl Re-release, that seems to function correctly: http://forum.zdoom.org/viewtopic.php?f=3&t=28315
I don't know the specifics of this bug/bugs, or other maps that may have problems.
- wildweasel
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Re: [r3010] Action Doom 2 Broken
I would think [resolved] would be a better tag, honestly.koverhbarc wrote:Can this be considered fixed now?
- Graf Zahl
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Re: [r3010] Action Doom 2 Broken
The stacked sector issues are resolved, yes, but what about the others? I haven't checked those yet.
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Re: [r3010] Action Doom 2 Broken
Does the latest svn r3131 change the menu order if you run action Doom 2 as the iwad?
- Graf Zahl
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Re: [r3010] Action Doom 2 Broken
Unless something is misconfigured it should.
Re: [r3010] Action Doom 2 Broken
Yes. The effective menu order with action2 as the IWAD is new game, load game, save game, options, quit.
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Re: [r3010] Action Doom 2 Broken
Oh :/ I redrew the menu graphic to accommodate the new menu layout (New/options/load/save/Quit) should I use the old menu graphics or keep the new one that works with the current zdoom settings?
- NeuralStunner
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Re: [r3010] Action Doom 2 Broken
You could post the new graphic up somewhere as a quick patch. Anyone that has a mixed up menu can just load it up and will be good to go.
Re: [r3010] Action Doom 2 Broken
I vote keep the old one. Its layout has always made more sense anyway.