- I am looking for new sprites for the Assault Mecha so I can toss the Strife rips. Design is up to you, but must be larger than the player, and currently I have it coded to fire twin lasers, a machine gun, and a six-shot missile launcher, so you could probably design it around that.
- The Mauser rifle, in retrospect, kind of sucks, so I plan to have its graphics replaced. It still ought to be a Mauser rifle, but it could stand to be much, much better. =P
- If anyone feels they can design a new HUD (I wish to change the status bar to better emphasize which weapon slots contain which weapons), I will code and graphic the new HUD, but I think my design needs a lot of work. The new status bar will probably have the same brushed-metal style as the current one.
- Voice actors for the enemies. Some of the enemies are already custom-acted (the SWAT men with Judgment pistols and the Cultists) but the rest rely on voices from commercial games. See my needed list below.
- Lastly, I'm looking for someone to completely rewrite the Lance Driver super-weapon. The current weapon...kind of sucks. Anything that could add to the spectacle would be awesome. - Icytux et al
- Agent Diaz (female, full set of player sounds and taunts)
- Civilians (standard zombiemen)
- UAC Security (SMG-carrying zombies)
- PMCs (shotgunners) - TheDoomGuy
- Magnum guys (will be under a helmet-filter) - TheDoomGuy (he's lined up for both parts but I will still take submissions for either one)
- Slugthrower guys (helmeted)
- Flamethrower guys (helmeted)
- The Assault Mecha (robotic AI voice)
- Assault Riflemen - Lizardcommando
- Psionics Test Subjects (if you can sound extremely angry and insane, this part's for you!)
- Also looking for generic burning-death, taser-death, disintegration-death voices