[Release] Parkour -- v1.1
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [WIP] Parkour Mod [Trailer]
Give us a release date!
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Re: [WIP] Parkour Mod [Trailer]
thats awesome o_o
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Re: [WIP] Parkour Mod [Trailer]
BFG 2704 makes a return?
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Re: [WIP] Parkour Mod [Trailer]
I LOVE YOU...
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Re: [WIP] Parkour Mod [Trailer]
Excellent. Xaser amazes us once agian.
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Re: [WIP] Parkour Mod [Trailer]
It has Double Sawn Offs!!!!
You can't get better than Double fucking Sawn Offs! unless you have TRIPLE sawn offs but that'd destroy reality as we know it
DO WANT!
You can't get better than Double fucking Sawn Offs! unless you have TRIPLE sawn offs but that'd destroy reality as we know it
DO WANT!
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Re: [WIP] Parkour Mod [Trailer]
You think we could get a centered fist too?!JustGabriel wrote:It has Double Sawn Offs!!!!
You can't get better than Double fucking Sawn Offs! unless you have TRIPLE sawn offs but that'd destroy reality as we know it
DO WANT!
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Re: [WIP] Parkour Mod [Trailer]
at a sword or two and Prince Of Persia mod lol.
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Re: [WIP] Parkour Mod [Trailer]
Day-um, that looks awesome.
The bit with the "reload both shotguns at once while holding them" was funny; reminded me of that "Zharkov Goes to the Store" Xaser did a while back.
Well if he strapped them to his feet (a la Bayonetta), he could have four shotguns... But you'd probably need new graphics, thus removing it from the Mutator competition.JustGabriel wrote: unless you have TRIPLE sawn offs but that'd destroy reality as we know it
The bit with the "reload both shotguns at once while holding them" was funny; reminded me of that "Zharkov Goes to the Store" Xaser did a while back.
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Re: [WIP] Parkour Mod [Trailer]
Shame Doom 2 has no graphics that can be easily adapted into swords (unless perhaps you're carving apart the SHAWN textures, but that'd take more TEXTURES code than the entire size of the Decorate lump).Deimus wrote:at a sword or two and Prince Of Persia mod lol.
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Re: [WIP] Parkour Mod [Beta.C]
Just got a really weird bug, the sprites are REALLY weirdly clipped, the magazine icons are completely farked up.
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Re: [WIP] Parkour Mod [Beta.C]
You wouldn't happen to be using GZDoom, perchance? GZDoom tends to not particularily like TEXTURES-based sprite hackeryZDG wrote:Just got a really weird bug, the sprites are REALLY weirdly clipped, the magazine icons are completely farked up.
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Re: [WIP] Parkour Mod [Beta.C]
ORLY? Yes, i'm using the lastest SVN of GZDOOM.TheDarkArchon wrote:You wouldn't happen to be using GZDoom, perchance? GZDoom tends to not particularily like TEXTURES-based sprite hackeryZDG wrote:Just got a really weird bug, the sprites are REALLY weirdly clipped, the magazine icons are completely farked up.