[Sprites]NeoWorm Resources - Google drive link pg.1
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
I know that originaly it uses some weird spinning darts. It probably shoudnt be hard to make. I can try but I will need some reference.
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
Spoiler:Apparently, Fraps doesn't like GLHexen2.
The unpowered projectile is pretty much a smaller version of the non-raven powered projectile. Also, it's worth pointing out that the ravens fired from the powered-mode have red eyes.
Edit: What's the difference between the two non-firing frames?
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
At the risk of sounding like a broken record... NeoWorm, you are just awesome.
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
Looking good thar. Only 2 minor things I wanted to point out - some yellow lighting during the fire frames would make it better. Also, the rectangular gem on top seems to be conflicting with the raven's shape. Perhaps a diamond or pinched ellipse would fit better? Just my opinions.
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
Here's some quick Decorate I whipped up, with the Ethereal Crossbow projectile sprites as placeholders: http://www.speedyshare.com/files/224836 ... nStaff.wad
I'm still going to tweak it a lot, but it's almost done. I didn't want a straight Wraithverge replacement, for the attack, so I made something similar, but still different. Sort of like a mix between the Wraithverge and Bloodscourge attacks. I also haven't implemented the muzzle flash, yet.
I'm still going to tweak it a lot, but it's almost done. I didn't want a straight Wraithverge replacement, for the attack, so I made something similar, but still different. Sort of like a mix between the Wraithverge and Bloodscourge attacks. I also haven't implemented the muzzle flash, yet.
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
I tought it looked like wraithverge with different name. I will try to make the sprites soon. Projectile itself wont be problem, but the crow will need some more work. Luckily I have some base from Melty Blood and I already started rotations for it (it even have red eyes). But Speedyshare dont work for me at all. So I cant test it. Use the DRDfileshare - its best for ZDooM related projects.
I also tried the sprites ingame and I thing the shading in the darker parts is kinda bad, I will have to try some color rebalancing.
I also tried the sprites ingame and I thing the shading in the darker parts is kinda bad, I will have to try some color rebalancing.
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
The powered-mode, yeah. Raven Software has the unfortunate habit of reusing ideas they've made before. Quake 4's Dark Matter Gun behaves very similarly to the powered Meteor Staff, for example.neoworm wrote:I tought it looked like wraithverge with different name.
http://files.drdteam.org/index.php/file ... nstaff.zipneoworm wrote:Speedyshare dont work for me at all. So I cant test it. Use the DRDfileshare - its best for ZDooM related projects.
Also, I forgot to mention, I coded it for Heretic, since I really didn't want to have to deal with Hexen's classes. It also doesn't have KeyConf, so just type "use ravenstaff" in the console.
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
It seems almost ridiculously powerful for a weapon that just summonst few birds.
So far I have this. And no time to work on it for a few days.
So far I have this. And no time to work on it for a few days.
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
Well, it was the Necromancer's fourth weapon, and I think it's a little less powerful than the Wraithverge, but I haven't finished messing with ammo and damage amounts, yet.neoworm wrote:It seems almost ridiculously powerful for a weapon that just summonst few birds.
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
I was wondering if you could edit the Flail to have the red electricity around it for a Powered Up Mode. Do you think you could do this?
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
I could and I was planning to do so, but right now I am totally fed up with drawing lightning on different weapons all the time. Its not hard, its only awfully annoying. So I am sorry not now, I have much more interesting things to do. But its quite easy to copy/paste some electric glow from other weapons. There is also lot of source material - my new axe, powered staff, powered gauntlets, mage lightning spell...
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
Raven done, now the projectile itself.
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
I like it. I like it a lot.neoworm wrote:Raven done, now the projectile itself.
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
Wow, I like that. It'd make a great character/monster, too. (A Raven Morph powerup would be awesome. I may do that sometime.)
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Re: [Sprites]NeoWorm Resources - Necromancer staff p.14
I'd need a fade-out/smoke burst death, but that's perfect!