The City of the Damned III - Conclusion

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Mechadon
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Re: The City of the Damned III - Conclusion

Post by Mechadon »

Project is autowin for the inclusion of the DeLoreans. Fucking awesome.
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Shadelight
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Re: The City of the Damned III - Conclusion

Post by Shadelight »

Why are you not doing Netherworld or TSOZD :(
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Davidos
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Re: The City of the Damned III - Conclusion

Post by Davidos »

*Twitch* Y-you... you absolutely have no idea, how long I've been waiting for a sequel to Apocalypse...

... possibly even before apocalypse was released.


Now that we're stepping into modern times, why not add the cultists from Blood 2 instead of Blood (1) ? ...Just saying...
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Tormentor667
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Re: The City of the Damned III - Conclusion

Post by Tormentor667 »

Zero X. Diamond wrote:I don't know what level of connection this will have to the previous installments, but if you want to include the cultists that were in the last one, I just so happen to have a 3D modeled version lying around here somewhere. Believe it came with higher quality sounds as well. Let me know if you're at all interested!
Interested ;) Maybe I can take advantage of them.
BlazingPhoenix wrote:Why are you not doing Netherworld or TSOZD :(
There is no Netherworld, there is only HPack atm. And TSoZD, well, I just can't motivate me at the moment for this project.
Davidos wrote:Now that we're stepping into modern times, why not add the cultists from Blood 2 instead of Blood (1) ? ...Just saying...
Get me some sources for models and I'll consider it. All that's missing mainly at the moment is the resources.
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Recurracy
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Re: The City of the Damned III - Conclusion

Post by Recurracy »

Tormentor667 wrote:I already thought about you while working on that. Right now I am using high-res rips but I am sure models would like nicer. Do you have a completely finished weapon that I could take a look at?
Yes, I have a revolver model that's completely done (well, the hud model is), with decorate and all. Only thing I have to do with it now is to make a nice little pickup model, but that's really easy.
But if you ARE going to use some of my models, they need sprites as well. Right now I'm just using a 1x1 sprite for the decorate :P
You might wanna nerf it though, right now it can kill a player in 3 to 5 shots. :P
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Tormentor667
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Re: The City of the Damned III - Conclusion

Post by Tormentor667 »

It's just for me as a demo purpose of what you can do actually. ;)
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Grymmette
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Re: The City of the Damned III - Conclusion

Post by Grymmette »

Gah, I really wish I had some way to contribute to this, but unfortunately my strong-suit is mapping, and you most likely have that covered by yourself.
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GuildNavigator
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Re: The City of the Damned III - Conclusion

Post by GuildNavigator »

Oh Christ! Another superWAD... the third chapter of TCOTD... this year will be a NICE year!
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Captain Proof
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Re: The City of the Damned III - Conclusion

Post by Captain Proof »

Christmas Present for 2010?
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Tormentor667
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Re: The City of the Damned III - Conclusion

Post by Tormentor667 »

Hopefully even earlier ;)
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Davidos
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Re: The City of the Damned III - Conclusion

Post by Davidos »

http://blood.wiki-site.com/index.php/Cultist


Take a look at the blood 2 cultist, it's on the right.


Now, I got the game, but I'm pretty sure sending over the models would be copyright infringement... anybody got any ideas? >.>
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hnsolo77
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Re: The City of the Damned III - Conclusion

Post by hnsolo77 »

in the event that you dont run an open beta at first, when your ready for testing i am more than willing to beta test this.
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Captain Ventris
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Re: The City of the Damned III - Conclusion

Post by Captain Ventris »

hnsolo77 wrote:in the event that you dont run an open beta at first, when your ready for testing i am more than willing to beta test this.
^^^
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lzvk25
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Re: The City of the Damned III - Conclusion

Post by lzvk25 »

wildweasel wrote:Needs to be more visible and the weapons need to not suck. Something is terribly wrong when you can do more damage with a thrown pitchfork than with a .44 Magnum!
I second that. In fact the weapons in The City of the Damned II were so useless that I edited it so I could use other weapon mods.
>:(

Please use the weapons you already have in Realm667's armory, don't try to invent guns that are weaker than a sling.
:roll:
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Zero X. Diamond
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Re: The City of the Damned III - Conclusion

Post by Zero X. Diamond »

Davidos wrote:Now, I got the game, but I'm pretty sure sending over the models would be copyright infringement... anybody got any ideas? >.>
Doesn't really matter because as of the moment there's no functional way to use Blood 2 models, as detailed in this post.
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