Yes, but this *is* a wishlist, after all. ^_~Cyb wrote:and > 45 viewing angle is all but impossible with doom's rendering, allowing more would require a total rewrite for a game that was never intended to have mlook in the first place. I can't get into it too much, but from my understanding floors and ceilings in doom don't exist in the same way they do in true3d games.
Wishlist?
- arcticwolf
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- arcticwolf
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- Bio Hazard
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dosent XWE come with a ROTT pallette? then you wouldnt have to make your own...
anyway..
that hi res looks even cooler in-game
where did you get that wad???
I MUST KNOW!!!
/me chases arcticwolf with a chainsaw
anyway... resampling to 8-bit really isint that bad (okay maybe it is) but i really dont care...
anyway..


I MUST KNOW!!!
/me chases arcticwolf with a chainsaw
anyway... resampling to 8-bit really isint that bad (okay maybe it is) but i really dont care...
- arcticwolf
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*eeps and runs away* Hey, no cutting up the wolf, neither with a chainsaw nor anything else!Bio Hazard wrote:anyway.. :shock: that hi res looks even cooler in-game :shock: where did you get that wad???
I MUST KNOW!!!
/me chases arcticwolf with a chainsaw
anyway... resampling to 8-bit really isint that bad (okay maybe it is) but i really dont care...
Outside of that, the texture can be gotten at http://switch.to/doom2textures. The rest is the MD2 model pack for jDoom, Abbs' alternate weapon pack and *maybe* Abbs' alternate models, too (I don't recall). Looks nice, doesn't it? :)
- arcticwolf
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Not to mention... I just tried in Legacy, and angles of up to 90 degrees up/down for freelook work just fine in there. So, unless Legacy rewrote the whole engine, it should be doable. :)arcticwolf wrote:Yes, but this *is* a wishlist, after all. ^_~Cyb wrote:and > 45 viewing angle is all but impossible with doom's rendering, allowing more would require a total rewrite for a game that was never intended to have mlook in the first place. I can't get into it too much, but from my understanding floors and ceilings in doom don't exist in the same way they do in true3d games.
Except you're trying it in a hardware rendering mode. Run Legacy in software mode and see what angles you get.arcticwolf wrote:Not to mention... I just tried in Legacy, and angles of up to 90 degrees up/down for freelook work just fine in there. So, unless Legacy rewrote the whole engine, it should be doable.
Then go play the latest ZDoomGL in hardware mode.
- arcticwolf
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Ah, ok. Another reason to integrate hardware rendering into mainline ZDoom, then.arioch wrote:Except you're trying it in a hardware rendering mode. Run Legacy in software mode and see what angles you get.arcticwolf wrote:Not to mention... I just tried in Legacy, and angles of up to 90 degrees up/down for freelook work just fine in there. So, unless Legacy rewrote the whole engine, it should be doable. :)
Then go play the latest ZDoomGL in hardware mode.
That Screenshot looks like a TC for Quake2 that looks like doom. In fact, if I didn't know better, I'd say you took a screenshot from SOG.arcticwolf wrote:Outside of that, the texture can be gotten at http://switch.to/doom2textures. The rest is the MD2 model pack for jDoom, Abbs' alternate weapon pack and *maybe* Abbs' alternate models, too (I don't recall). Looks nice, doesn't it?
- arcticwolf
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It's from Doom. Believe it or don't. :)Xaser wrote:That Screenshot looks like a TC for Quake2 that looks like doom. In fact, if I didn't know better, I'd say you took a screenshot from SOG.arcticwolf wrote:Outside of that, the texture can be gotten at http://switch.to/doom2textures. The rest is the MD2 model pack for jDoom, Abbs' alternate weapon pack and *maybe* Abbs' alternate models, too (I don't recall). Looks nice, doesn't it? :)
- Bio Hazard
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arcticwolf wrote:*eeps and runs away* Hey, no cutting up the wolf, neither with a chainsaw nor anything else!
Outside of that, the texture can be gotten at http://switch.to/doom2textures. The rest is the MD2 model pack for jDoom, Abbs' alternate weapon pack and *maybe* Abbs' alternate models, too (I don't recall). Looks nice, doesn't it?


does it come in a wad or do i compile it myself...
- Death Mage
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It's 404 becuase there's a period at the end. Remove it.
And, sicne this still is the wishlist thread.. that Anibus command, to scare the enemies.. Wouldn't be it really cool to let us chose via sliders how "possable" it is to scare the enemies? Or use some through on per enemy how scarable they are.
And, sicne this still is the wishlist thread.. that Anibus command, to scare the enemies.. Wouldn't be it really cool to let us chose via sliders how "possable" it is to scare the enemies? Or use some through on per enemy how scarable they are.
- arcticwolf
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Yep. Blame phpBB's parsing code. In any case, here's the correct(ed) link for the lazy:Death Mage wrote:It's 404 becuase there's a period at the end. Remove it.
http://switch.to/doom2textures