[Realm667] Official forum for contributions online! (p1)

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
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ProjectAngel
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by ProjectAngel »

New monster and and update to one:

http://www.mediafire.com/file/tm1232kinru/Scourge.zip- just sounds and DECORATE tweaks.

http://www.mediafire.com/file/mjhinznwjmi/Executioner.zip- new monster.
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ProjectAngel
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by ProjectAngel »

New monster. I actually did the recolors myself.

Chiller

Everything should be within the ZIP.
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Unholypimpin
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by Unholypimpin »

new monster

http://www.mediafire.com/?sharekey=5341 ... eaa7bc68bc

download the file nethersyst
Last edited by Unholypimpin on Sat Nov 28, 2009 1:04 am, edited 1 time in total.
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ProjectAngel
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by ProjectAngel »

Some things I want to point out:

1. Sounds need to be in OGG format.
2. Images need to be PNG'd.
3. There needs to be a separate text file containing information about the monster as well as credits.
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Unholypimpin
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by Unholypimpin »

idk how to convert sounds to ogg format
ill make those other changes though

sprites have been made png and credits have been made and info is now seperate from them.
new link here
http://www.mediafire.com/?sharekey=5341 ... eaa7bc68bc
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ProjectAngel
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by ProjectAngel »

I would recommend Audacity for converting sounds into OGG format.
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Unholypimpin
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by Unholypimpin »

ok sounds were converted to ogg
here is the new link of my nethersyst monster, hopefully it follows all the rules of submission now.
http://www.mediafire.com/?om0wgj15mry
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Ghastly
... in rememberance ...
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by Ghastly »

Wanted to do something, and wanted to use Eriance's old Homing Rocket Launcher sprites (great design :D) for something:

Code: Select all

Info:
Name: Double-Grenade-Launcher (DGL)
Class: Level 5
Type: Projectile
Palette: Doom
Summon: DGL
Ammotype: RocketAmmo
AltFire: No
Powered Mode: No

Credits:
Submitted: Ghastly_dragon
Decorate: Ghastly_dragon
GLDEFs: Ghastly_dragon
Sprites: Eriance, Mechadon/KDiZD Team (projectile)
Sounds: Id Software, Ghastly_dragon
http://www.speedyshare.com/files/196119 ... uncher.zip
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ProjectAngel
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by ProjectAngel »

Shouldn't the info and credits be in a separate text file in the .zip?
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Ghastly
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by Ghastly »

ProjectAngel wrote:Shouldn't the info and credits be in a separate text file in the .zip?
Tormentor667 wrote:(there is a discussion thread in the same forum where this thread can be found, please use that!)[/size]
And they are in a seperate files in the wad itself. I just like putting them here, as well, so people know what it is before they download it.
Last edited by Ghastly on Fri Dec 04, 2009 6:01 pm, edited 1 time in total.
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ShadesMaster
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by ShadesMaster »

That new spirit floating thingie is basically a deformed cacodemon - there's a condition known as Cyclopia and if cacodemons were to get it that's the result.

Look online for 'Cyclopia' if you dare.... ><
CaptainToenail
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by CaptainToenail »

Holy-water Pistol :)

The single sound file will not convert to OGG, it gives me a silent file, so tough.
Attachments
watergun.zip
(12.44 KiB) Downloaded 129 times
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Tormentor667
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by Tormentor667 »

This thread will soon be deprecated in terms of something new I am working on...
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wildweasel
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by wildweasel »

Tormentor667 wrote:This thread will soon be deprecated in terms of something new I am working on...
Good. I'll freely admit at this point that the fact that you were using two threads for one project was more than a little annoying, especially the way you were enforcing it.
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Tormentor667
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)

Post by Tormentor667 »

Definitely agreed... that's why this is here now:

http://www.realm667.com/board
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