[GZ]3D Beams?

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The_Funktasm
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[GZ]3D Beams?

Post by The_Funktasm »

I'm working on a map, and I've made a lot of 3D floors, but one doesn't want to work. It's intended to slope, as other 3D objects in the map have, except as a tall beam. The slopes work fine in the dummy sectors, but do not show up.

What potentially could make this work?
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Graf Zahl
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Re: [GZ]3D Beams?

Post by Graf Zahl »

Unable to tell without the map. You probably did something wrong.
The_Funktasm
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Re: [GZ]3D Beams?

Post by The_Funktasm »

Graf Zahl wrote:Unable to tell without the map. You probably did something wrong.
If I upload it, I don't need textures, do I?
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Enjay
 
 
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Re: [GZ]3D Beams?

Post by Enjay »

I can't check your map ATM but seeing as how you mention slopes, I bet its the usual sector alignment problem.

http://forum.drdteam.org/viewtopic.php?t=2756

http://forum.drdteam.org/viewtopic.php?t=1696
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Ro4dk1ll
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Re: [GZ]3D Beams?

Post by Ro4dk1ll »

Two things are going on here:
1. The control sector isn't aligned with the 3D floor target sector properly for a sloped 3D floor; the control sector should be parallel with the target sector. I placed it over to the west of the map.
2. The target sector's tag is 13, your 3D floor's control linedef has 14 as it's tag.
The_Funktasm
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Joined: Tue Mar 17, 2009 5:12 am
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Re: [GZ]3D Beams?

Post by The_Funktasm »

Ro4dk1ll wrote:Two things are going on here:
1. The control sector isn't aligned with the 3D floor target sector properly for a sloped 3D floor; the control sector should be parallel with the target sector. I placed it over to the west of the map.
2. The target sector's tag is 13, your 3D floor's control linedef has 14 as it's tag.
Yeah, DB keeps making the tags go down by one when I set them.

Edit: Just fixed it, thanks!

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