CCleaner. You can actually add whatever directories / file types you need to.Eriance wrote:Anyone know any good free junkfile cleaners. Things that like deletes cookies, thumbnail files, etc?
Hell-Forged (updated to v1.11 - development paused)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- NeuralStunner
-
- Posts: 12325
- Joined: Tue Jul 21, 2009 12:04 pm
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- Graphics Processor: nVidia with Vulkan support
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Re: Demon Eclipse (WIP) - Busy Restoring Windows
Norton? Sad to say, I've not heard much good about Norton AV lately.
Last edited by NeuralStunner on Thu Oct 22, 2009 2:45 pm, edited 1 time in total.
- Captain Awesome
- Posts: 580
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- hnsolo77
- Posts: 1446
- Joined: Sat Sep 16, 2006 8:06 pm
- Location: the mythical land of Toronto Canada. (not really)
Re: Demon Eclipse (WIP) - Busy Restoring Windows
i can vouch for CCleaner.
also, back up your stuff to a usb stick constantly.
good to see that you've got your shit back and set up though. and avast is awesome.
also, back up your stuff to a usb stick constantly.
good to see that you've got your shit back and set up though. and avast is awesome.
Re: Demon Eclipse (WIP) - Incomplete Beta Up
Here is the incomplete Beta, download if you want to play around with it:
http://files.drdteam.org/index.php/file ... -ic209.zip
A lot of things aren't finalized yet and will be updated as I have time. There are 4 DM (TDM) maps included in the new DE-MP.wad. I'll add more in time, as well as CTF maps. Note that the last section of the new Map08 is not yet finished. However, most of it is fully playable. It should be a large improvement on the old, cluttered version. There is also a secret map for Ep1, you cna access it through map02 (or cheat "changemap secret1").
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DE UPDATE
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After some reevaluation, I've decided to remove EP4 from DE, and save it for DA instead. I've reached this decision after evaluating the mapping and gameplay style I wanted for it. It wouldn't fit DE too well given it's set of monsters. This also leaves only EP3 monsters and weapons to complete, as well as the map befpre DE is completed. A Short term goal, i think, would be better for such a dragged out project.
http://files.drdteam.org/index.php/file ... -ic209.zip
A lot of things aren't finalized yet and will be updated as I have time. There are 4 DM (TDM) maps included in the new DE-MP.wad. I'll add more in time, as well as CTF maps. Note that the last section of the new Map08 is not yet finished. However, most of it is fully playable. It should be a large improvement on the old, cluttered version. There is also a secret map for Ep1, you cna access it through map02 (or cheat "changemap secret1").
-------------
DE UPDATE
-------------
After some reevaluation, I've decided to remove EP4 from DE, and save it for DA instead. I've reached this decision after evaluating the mapping and gameplay style I wanted for it. It wouldn't fit DE too well given it's set of monsters. This also leaves only EP3 monsters and weapons to complete, as well as the map befpre DE is completed. A Short term goal, i think, would be better for such a dragged out project.
- ProjectAngel
- Posts: 302
- Joined: Wed Feb 18, 2009 12:05 am
Re: Demon Eclipse (WIP) - Incomplete Beta Up (p.145)
I noticed lots of good yum in this beta: the HRL and the Repeater got a facelift, and I saw a new monster in there. Sweet.
I'm gonna play this later and see what else is new.
BTW, glad to hear your comp is better now.
I'm gonna play this later and see what else is new.
BTW, glad to hear your comp is better now.
Last edited by ProjectAngel on Thu Oct 22, 2009 10:33 pm, edited 1 time in total.
Re: Demon Eclipse (WIP) - Incomplete Beta Up (p.145)
I think my heart skipped a beat when I heard your computer "died". Glad to see things are all fixed up now.
- Unknown_Assassin
- Posts: 2468
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- Contact:
Re: Demon Eclipse (WIP) - Incomplete Beta Up (p.145)
I'm glad to see that your computer is back to normal.
- Orangewaggs
- Posts: 395
- Joined: Sat Dec 01, 2007 9:03 pm
Re: Demon Eclipse (WIP) - Incomplete Beta Up (p.145)
What version do you need to play it?
- Shadelight
- Posts: 5113
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- Location: Labrynna
Re: Demon Eclipse (WIP) - Incomplete Beta Up (p.145)
GZDoom SVN or its 1.3.0x betas.(risky)Orangewaggs wrote:What version do you need to play it?
- Orangewaggs
- Posts: 395
- Joined: Sat Dec 01, 2007 9:03 pm
Re: Demon Eclipse (WIP) - Incomplete Beta Up (p.145)
i tried the latest SVN and it didnt work i looked in the txt file it said 1.0.26 but i cant find it all there was, was 1.0.23 and 1.0.27....
1.0.27 doesnt work either
1.0.27 doesnt work either
Re: Demon Eclipse (WIP) - Incomplete Beta Up (p.145)
MAP09 and SECRET1 crash for me. I'm using GZDoom r553 (ZDoom 1925).
- oODemonologistOo
- Posts: 318
- Joined: Tue Jul 17, 2007 10:30 am
- Location: one of the labs of hell
Re: Demon Eclipse (WIP) - Incomplete Beta Up (p.145)
Strange, they work perfectly fine for me with the same SVN build.
Nice new version there Eriance, was looking very forward to this. Also good decision you've made with shortening episodes, as episode 3 will be 3 episodes in one; as it seems How many maps will each plane have ?
Nice new version there Eriance, was looking very forward to this. Also good decision you've made with shortening episodes, as episode 3 will be 3 episodes in one; as it seems How many maps will each plane have ?
Re: Demon Eclipse (WIP) - Incomplete Beta Up (p.145)
Note that the 1.3 betas are more recent than GZDoom r553.jimmy91 wrote:MAP09 and SECRET1 crash for me. I'm using GZDoom r553 (ZDoom 1925).
Re: Demon Eclipse (WIP) - Incomplete Beta Up (p.145)
Each plane is 1 giant map. You'll be able to go back and forth between the planes and the main hub, like Hexen. It wont, however, require you to find switches to solve puzzles. It's design that you can progress through the entire map, and fire the bosses without going to other maps. However, each map has it's own weapon, and it would be difficult to progress through the maps and fight the bosses without first collecting all the weapons from each plane. Each map also has a several super-secrets or locked areas (by colored skulls) where you find the upgrade pieces for the weapons to unlock their alternate fire-mode - these are optional.oODemonologistOo wrote:Strange, they work perfectly fine for me with the same SVN build.
How many maps will each plane have ?
I'm using Gzdoom 1.3.1 (r553) and it works fine for me. O_o The text file is outdated. You'll need GZdoom r553 and up to work.
- Orangewaggs
- Posts: 395
- Joined: Sat Dec 01, 2007 9:03 pm
Re: Demon Eclipse (WIP) - Incomplete Beta Up (p.145)
what happen to the monster testing? i cant find it...