The WIP Thread

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XutaWoo
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Re: WHAT THE HELL are you working on

Post by XutaWoo »

Image

WHAT IS THIS I DON'T EVEN
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Kinsie
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Re: WHAT THE HELL are you working on

Post by Kinsie »

TRUCKOSAURUS LIVES
Spoiler:
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DoomRater
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Re: WHAT THE HELL are you working on

Post by DoomRater »

You know, one of the biggest problems with the Doom arms that we've hacked together into the resources is that they're not really that accurate either. Color matching is particularly hard so I was ecstatic to get it as close as I did right there.

Time to bust out my old friend CLONE BRUSH. And of course adding a tad bit of noise back into it so it's harder to see the blur...

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CaptainToenail
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Re: WHAT THE HELL are you working on

Post by CaptainToenail »

Nice, an old car with a Serpent's head stuck to the bonnet, well, some people would go for a spoiler and alloys :lol:

BTW Doomrater that arm looks feminine to me, needs more hair and muscle. :P
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DoomRater
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Re: WHAT THE HELL are you working on

Post by DoomRater »

Yeah, Doomguy's arms appear to be shaven. Still, closer than last attempt!
Sergeant Railgun
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Re: WHAT THE HELL are you working on

Post by Sergeant Railgun »

DoomRater wrote:You know, one of the biggest problems with the Doom arms that we've hacked together into the resources is that they're not really that accurate either. Color matching is particularly hard so I was ecstatic to get it as close as I did right there.

Time to bust out my old friend CLONE BRUSH. And of course adding a tad bit of noise back into it so it's harder to see the blur...

Image

err... that hand appears to be waaaaay out of sync with the shotgun pump. the hand appears to be higher than it supposed to be
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DoomRater
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Re: WHAT THE HELL are you working on

Post by DoomRater »

That's.. about where it was on the original hand. I suppose I could try to correct it if the other hands show that they were lower....

And a quick look says they were. Now to stop back-to-back posting and start working on them.
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Re: WHAT THE HELL are you working on

Post by wildweasel »

Sergeant Railgun wrote:err... that hand appears to be waaaaay out of sync with the shotgun pump. the hand appears to be higher than it supposed to be
Which would be an issue if this were actually a pump shotgun - as it stands, this appears to be an edit of Nmn's over-under break action shotgun. (Fun fact: that weapon was originally designed in the Powerslave palette for a long-abandoned mini-TC of mine.)
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Re: WHAT THE HELL are you working on

Post by Sergeant Railgun »

DoomRater wrote:That's.. about where it was on the original hand. I suppose I could try to correct it if the other hands show that they were lower....

And a quick look says they were. Now to stop back-to-back posting and start working on them.

That's what I call a REALLY FAST ANSWER!
Good luck in correcting it, it looks really awesome
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Phobus
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Re: WHAT THE HELL are you working on

Post by Phobus »

No screens, because you don't know whats in an advent calander before you open it, but I've done my DAC 2009 entry. It's simple, but effective.
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Cutmanmike
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Re: WHAT THE HELL are you working on

Post by Cutmanmike »

Even the most sinister villains in the entire series will make it into the mod...
Spoiler:
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Blade3327
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Re: WHAT THE HELL are you working on

Post by Blade3327 »

The sinister villain is a giant crane? The pixelation makes it hard to see what's what!

More progress on the Alien sprites: http://forum.zdoom.org/viewtopic.php?f= ... 0&p=457794
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XutaWoo
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Re: WHAT THE HELL are you working on

Post by XutaWoo »

Blade3327 wrote:The sinister villain is a giant crane? The pixelation makes it hard to see what's what!
You've never played Mega Man 1, have you?
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Blade3327
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Re: WHAT THE HELL are you working on

Post by Blade3327 »

:mrgreen: Nope, not at all.
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Ethril
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Re: WHAT THE HELL are you working on

Post by Ethril »

Cutmanmike wrote:Even the most sinister villains in the entire series will make it into the mod...

*Falling Gutsman Lifts*
You sick son of a bitch. :P
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