[Sprites] JoeyTD's sprite edits

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JoeyTD
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[Sprites] JoeyTD's sprite edits

Post by JoeyTD »

wildweasel wrote:I feel like I should step in again and say: JoeyTD is not a robot. He, like most humans, may not be capable of fulfilling all of your requests. If you must have your stuff done so quickly, start a different thread for it.
I'm posting some of my edits or custom doom weapons, enemies, and, skins for doom. For a long time I know I was never going to make a weapon mod or etc with this sprite (due to I don’t know how too), but now I release it to the ZDoom forum for you and many others to use for your mods.

sincerity JoeyTD

Random e-mail: why are you not making any new weapons, me and friend has been waiting sometime to see some of your new work.
Please make some more weapons.
Spoiler:
Last edited by JoeyTD on Mon Nov 22, 2010 6:06 pm, edited 28 times in total.
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Psycho
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Re: [resource] JoeyTD's sprite edits

Post by Psycho »

Nice edits! The second and third spoiler's weapons would be great for some kind of iron sights mod. Looking forward to more edits from you 8-)
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chronoteeth
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Re: [resource] JoeyTD's sprite edits

Post by chronoteeth »

Awesome edits! Can't wait to see more!
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lizardcommando
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Re: [resource] JoeyTD's sprite edits

Post by lizardcommando »

Ooh. These are lookin' nice! The center-view Tommy Gun looks pretty cool.
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Enjay
 
 
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Re: [resource] JoeyTD's sprite edits

Post by Enjay »

Yay! Centred weapons. :thumb:
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Jimmy
 
 
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Re: [resource] JoeyTD's sprite edits

Post by Jimmy »

Love the Tommy and the shotgun. :D Keep it up!
CaptainToenail
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Re: [resource] JoeyTD's sprite edits

Post by CaptainToenail »

I can see these being put to good use, nice refresher for the overused tommy gun and shotgun :)
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Enjay
 
 
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Re: [resource] JoeyTD's sprite edits

Post by Enjay »

I'm wondering, is the hand a bit far forward on the Tommy gun?

Also, for the Duke shotgun, it's increasingly important for weapon sprites to work on widescreen resolutions (I did a poll recently on these forums and more than half the people who voted were using widescreen). So, the shotgun arm being chopped off in one of the sprite frames may be a problem.
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oODemonologistOo
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Re: [resource] JoeyTD's sprite edits

Post by oODemonologistOo »

Remove the nuke icon from the shotgun in 2nd spoiler, so it's not 100% obvious that it's from Duke Nukem <.<

Other than that, cool edits. Keep up the good work ! :D
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Woolie Wool
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Re: [resource] JoeyTD's sprite edits

Post by Woolie Wool »

Could you please do the Shadow Warrior grenade launcher?
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ProjectAngel
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Re: [resource] JoeyTD's sprite edits

Post by ProjectAngel »

Awesome. I like the centered Duke shotgun. :3
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Ixnatifual
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Re: [resource] JoeyTD's sprite edits

Post by Ixnatifual »

Yep those aren't bad. The Duke shotgun is my favourite as well.
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JoeyTD
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Re: [resource] JoeyTD's sprite edits

Post by JoeyTD »

Woolie Wool wrote:Could you please do the Shadow Warrior grenade launcher?
okay lets go over the list

1. one center view shadow warrior grenade launcher for woolie wool
2. one symbol removal from the duke shotgun
3. one large book full of unused maps by me
AlphaSoraKun
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Re: [resource] JoeyTD's sprite edits

Post by AlphaSoraKun »

Joey,

Here are some ideas from me.

-Doom 64 pistol w/ Doom Hand
-Duke Nukem 3D Chaingun Cannon center view
-Right Side veiw Doom Pistol
-WW2GI Pistol w/ Doom Hands (Attempted one, my attempt sucked)
Last edited by AlphaSoraKun on Sat Jun 06, 2009 7:19 pm, edited 1 time in total.
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Woolie Wool
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Re: [resource] JoeyTD's sprite edits

Post by Woolie Wool »

SSJKlonoa wrote:Joey,

Here are some ideas from me.

-Doom 64 pistol w/ Doom Hand
-Duke Nukem 3D Chaingun Cannon center view
-Right Side veiw Pistol
-Rise of the Triad pistol w/ Doom Hand
-WW2GI Pistol w/ Doom Hands (Attempted one, my attempt sucked)
Jeez, man, slow down, the guy is not a robot! :shock:

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