Action Doom 2 ReRelease
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- ... in rememberance ...
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Re: Action Doom 2 ReRelease
[EDIT]*facepalms* Why was I thinking it'd be something crazy like "Fire"? Aack, I've been doing stupid things all day. Sorry about that. :P
[EDIT2] Here's something helpful. Dunno if this got addressed yet, but the barn roof is misaligned. It's a little hard to see from the screenshot.
[EDIT2] Here's something helpful. Dunno if this got addressed yet, but the barn roof is misaligned. It's a little hard to see from the screenshot.
Last edited by MasterOFDeath on Fri Sep 19, 2008 3:39 pm, edited 3 times in total.
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Re: Action Doom 2 ReRelease
Come on... I even addressed that issue in the FAQ included in the docs folder :\
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Re: Action Doom 2 ReRelease
Me too and likewise.Mik57 wrote:I just got my copy today too. Its really cool, the zombie bonus is awesome.
Thanks Steve.
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Re: Action Doom 2 ReRelease
I'M-A BUY A COPY SOMEDAY, STEVE
Just wait 'til I open my checking account k
Just wait 'til I open my checking account k
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Re: Action Doom 2 ReRelease
Yay, got mine in yesterday. Thanks Scuba! (Awesome packaging by the way.)
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Re: Action Doom 2 ReRelease
Yup, I've had a proper chance to look at it now. Cover art is excellent and the extra features are lots of fun - ranging from the pointless but very amusing to the damn cool!
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Re: Action Doom 2 ReRelease
Now all that's left is for some irresponsible and thoughtless person to make a torrent or drop it on a P2P network so the rest of us can enjoy it without paying for it.
Enjay?
Enjay?
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Re: Action Doom 2 ReRelease
Nice honeypot.Zippy wrote:Now all that's left is for some irresponsible and thoughtless person to make a torrent or drop it on a P2P network so the rest of us can enjoy it without paying for it.
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Re: Action Doom 2 ReRelease
I am now a proud owner of a copy of Action Doom 2.
The extras are awesome-tastic.
Now, to tweak with the game as I see fit. Probably going to make more zombie variations and dual-wielding uzis/pistols.
God knows i've already tweaked the zombies a bit so that their corpses disappear after a while.
Yay anti-lag methods.
Edit: I also fully regret summoning friendly versions of regular monsters to assist me fighting zombies. I caught myself thinking they're friends in the normal levels. >_<
The extras are awesome-tastic.
Now, to tweak with the game as I see fit. Probably going to make more zombie variations and dual-wielding uzis/pistols.
God knows i've already tweaked the zombies a bit so that their corpses disappear after a while.
Yay anti-lag methods.
Edit: I also fully regret summoning friendly versions of regular monsters to assist me fighting zombies. I caught myself thinking they're friends in the normal levels. >_<
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Re: Action Doom 2 ReRelease
Subtitles are way too fast!!!! :S
Scubba Its possible to sync voices with subtitles? I will be very gratefull
Scubba Its possible to sync voices with subtitles? I will be very gratefull
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Re: Action Doom 2 ReRelease
Scuba Steve wrote:Subtitles go by as slow as they can... I will NOT spend countless hours ensuring they synch up with the speech, that would be nigh on impossible.
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Re: Action Doom 2 ReRelease
Ah, shit... I forgot to fix that :\Bouncy wrote:God knows i've already tweaked the zombies a bit so that their corpses disappear after a while.
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Re: Action Doom 2 ReRelease
Heh, I typed "kill monsters" on the zombie map when there must have been around 700 enemies on the map. I think it took nearly 3 minutes for the game to become playable again after the gibs slowed the frame rate to slideshow speed.