I have this code:
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TNT1 A 0 A_RailAttack(150, 0, 0, "FF 88 FF", "FF 00 00", 1, 0, "PlasmaPuff")I'm using a late SVN [1171 to be exact] so is something broken? I don't want to bug report this just yet, but I might need to.
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TNT1 A 0 A_RailAttack(150, 0, 0, "FF 88 FF", "FF 00 00", 1, 0, "PlasmaPuff")+ALWAYSPUFF +PUFFONACTORS?Xaser wrote:We really need a "showpuffs" flag or something.
Can that be right? When nothing is hit? So when does the puff appear? In mid air?Wiki describing AlwaysPuff wrote:Used on puff objects only. Makes the puff appear even when nothing was hit.