10x - Ten times the monsters! (Weapons added pg1)
Re: 10x
this was....interesting....i managed to beat map 01 but i can't prove it, so i'll just have to do it again with some gamerecorder demo
Re: 10x
Well I just like calling my mod its full name instead of "my mod"?Captain Ventris wrote:Did you just speak in third person?
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Re: 10x
Ah, wasn't aware the "Nash's" was actually attached. I just thought people added that to better identify it.Nash wrote:Well I just like calling my mod its full name instead of "my mod"?Captain Ventris wrote:Did you just speak in third person?
Re: 10x
Doing map01 or e1m1 on nightmare mode is seriously nothing, atleast give me a challenge.
Try doing this on Ultra-realistic mode on Hideous Destructor or something, that'll seriously kick your ass and leave you bleeding in the corner, I'm tellin' ya.
Try doing this on Ultra-realistic mode on Hideous Destructor or something, that'll seriously kick your ass and leave you bleeding in the corner, I'm tellin' ya.
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Re: 10x
Davidos wrote:Try doing this on Ultra-realistic mode on Hideous Destructor or something, that'll seriously kick your ass and leave you bleeding in the corner, I'm tellin' ya.
You'd have to specifically add two new DECORATE things for each: one based on the custom monster with the flags that make this spawning possible, and another to replace the custom monster and spawn the new non-solid version.dljosef wrote:I'm just wondering, can that actually work with custom monsters?
I've just made a super-quick demonstration for HD. It's actually not that bad - a single grenade can take out quite a few guys so if you avoid the initial barrage you're fine. EDIT: HOLY CRAP IT'S A GIGANTIC, CONTINUOUS TONGUE OF FLAME
I'll edit once I take a look at Cutty's wad and figure out how he got the fireballs to go through. EDIT: Done.
Spoiler:
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Re: 10x
Yeah the code is very simple so it should be easy to define your own monsters.
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Re: 10x
Weapons should be faster so it'll be very funny. 

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Re: 10x
Should be put in the mod, not activated by the player.§-Morpheus-§ wrote:sv_fastweapons 2...

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Re: 10x
I was going to make all the weapons fire ten times as many bullets/projectiles but I feel that would ruin the HARDCOREness of it 

Re: 10x - Ten times the monsters!
Hehe, this is actually a pretty reasonable challenge when played with 0verp0wer Weapons. I wasted a good two hours of sleep last night messing with it. Bloody genius, Cutty!
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Re: 10x
Rofl, I immediately thought of this as some sort of phone conversation. You shout that, and everything just goes silent.Vaecrius wrote:It's actually not that bad - a single grenade can take out quite a few guys so if you avoid the initial barrage you're fine. EDIT: HOLY CRAP IT'S A GIGANTIC, CONTINUOUS TONGUE OF FLAME
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Re: 10x
Make those, please.Cutmanmike wrote:I was going to make all the weapons fire ten times as many bullets/projectiles but I feel that would ruin the HARDCOREness of it

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Re: 10x - Ten times the monsters! (Weapons added pg1)
Neat!!!
CUTMAN, U R DA BEST!!!
CUTMAN, U R DA BEST!!!
