I don't know why, I'm usually a good story teller. I wanted to try something different different for an ending. I don't know what I'm going to do with it, maybe somebody can help me. Right now I have 4 different endings. bad, slightly bad, slightly good, and good.Cutmanmike wrote:Okay I'm done. I have to agree with Kristus with this one. I loved everything except the ending. It just seemed really... [censored word].
Well, the project actually started out as a Hexen project. I don't know, I like the Hexen sprites.Cutmanmike wrote: No more hexen/doom monsters. The decorate's are original I know, but the sprites we've seen thousands of times before. Even edits would have been better if you ask me (and there's plenty to choose from)
The chessboard was just decoration. The key you get from Korax's room opens the cabin. I'll make that key's purpose a bit more clear when you pick it up.Cutmanmike wrote: Explanations for some of the things that are left. What's the purpose of the cabin? What's the key for at the end? What's the chessboard for?
It was the only thing I could actually draw. Real weapons aren't really something I can draw.Cutmanmike wrote: Replace the "log gun" with something more appropriate (We have a rifle in the mix so why a LOG GUN?!).
Not exactly sure how I'd do that. I'll look into it.Cutmanmike wrote: Use a custom HUD to make a hud that takes advantage of your current inventory system.
It's magic fire Early on I used dynamic lights to make a torch. I forget what happened with that.Cutmanmike wrote: It strikes me odd that you can carry FIRE with you and are still able to go in water and caves are still dark. There's a ton of puzzle possibilities if the FIRE goes out after a while, or when you go in water.
I'll do that.Cutmanmike wrote: Make the "handle" visible in your inventory. I thought the game had glitched when I couldn't see it.
Hmm, I thought the wyvern was the most tough. I'll see what changes I can make.Cutmanmike wrote: I found the cacodemon boss extremely tough compared to the others (the one who shoots blood and rain everywhere). I'd say calm him down a bit.
I'm not good at cinematics. Something about using cameras and actors bothers me. I'll see what I can do.. maybe someone can help me.Cutmanmike wrote: A cinematic ending. I was sad to see the camera + text thing for both endings. I would have liked to see "you" wake up in your hospital bed and greeted by the doctors or whatever.