action doom 2

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
JASON
Posts: 23
Joined: Sat Feb 02, 2008 8:49 am

Re: action doom 2

Post by JASON »

im afraid il have to agree with XutaWoo's avatar on this one xD
User avatar
Serious Cacodemon
Posts: 184
Joined: Wed Jan 10, 2007 4:56 pm
Location: Canada

Re: action doom 2

Post by Serious Cacodemon »

What I would rather see is a 'I Wanna Be the Guy' style MOD for Doom instead of another Action Doom sequel (especially if it's one not made by the same guy who lead the creation of the original).
User avatar
Cutmanmike
Posts: 11280
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Re: action doom 2

Post by Cutmanmike »

That'd be no good, people would just cheat to get past the levels they couldn't do out of frustration (I imagine you mean you want a stupidly difficult wad).
User avatar
Matt
Posts: 9680
Joined: Sun Jan 04, 2004 5:37 pm
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: action doom 2

Post by Matt »

Cutmanmike wrote:That'd be no good, people would just cheat to get past the levels they couldn't do out of frustration (I imagine you mean you want a stupidly difficult wad).
So? I do that with any wad...
User avatar
Ryan Cordell
Posts: 4348
Joined: Sun Feb 06, 2005 6:39 am
Graphics Processor: nVidia (Modern GZDoom)
Location: Capital of Explodistan

Re: action doom 2

Post by Ryan Cordell »

Cutmanmike wrote:That'd be no good, people would just cheat to get past the levels they couldn't do out of frustration (I imagine you mean you want a stupidly difficult wad).
Each level end would give you an inventory item. The next level would check for it and warp you (From a 'selector' area) to the playable area. Now if you warp/changemap to other maps and you don't have the item.. Warp you to a insta-kill room. Yay. :P

And a GIVE ALL type inventory item that kills you if you want to circumvent the hack.
User avatar
Kinsie
Posts: 7333
Joined: Fri Oct 22, 2004 9:22 am
Graphics Processor: nVidia with Vulkan support
Location: MAP33

Re: action doom 2

Post by Kinsie »

You can also force sv_cheats to 0 via mapinfo skill levels.
User avatar
Wills
Posts: 1446
Joined: Mon Jan 10, 2005 7:01 pm
Location: The Well of Wishes

Re: action doom 2

Post by Wills »

Cutmanmike wrote:(I imagine you mean you want a stupidly difficult wad)
I have an idea. A very, very bad idea... :twisted:
User avatar
Skunk
Posts: 1189
Joined: Tue Jan 18, 2005 1:04 am

Re: action doom 2

Post by Skunk »

WILLS ARE YOU PONDERING WHAT I'M PONDERING?!
User avatar
Ryan Cordell
Posts: 4348
Joined: Sun Feb 06, 2005 6:39 am
Graphics Processor: nVidia (Modern GZDoom)
Location: Capital of Explodistan

Re: action doom 2

Post by Ryan Cordell »

Kinsie wrote:You can also force sv_cheats to 0 via mapinfo skill levels.
That's just taking the easy way out! *Shakes fist.*
User avatar
Captain Ventris
Posts: 4599
Joined: Mon Jul 31, 2006 4:25 pm
Location: St. Louis, Missouri

Re: action doom 2

Post by Captain Ventris »

Skunk wrote:WILLS ARE YOU PONDERING WHAT I'M PONDERING?!
Yeah, I could really eat some Gouda right now, too.
User avatar
Kirby
Posts: 2697
Joined: Thu Aug 26, 2004 1:23 pm

Re: action doom 2

Post by Kirby »

Captain Ventris wrote:
Skunk wrote:WILLS ARE YOU PONDERING WHAT I'M PONDERING?!
Yeah, I could really eat some Gouda right now, too.
Dost thou believeth that thou is Wills incarnate? Methinks not :)
User avatar
wildweasel
Moderator Team Lead
Posts: 21510
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10, 21H1
Graphics Processor: nVidia with Vulkan support

Re: action doom 2

Post by wildweasel »

Skunk wrote:WILLS ARE YOU PONDERING WHAT I'M PONDERING?!
Um, I think so Brain, but if we give peace a chance, won't the lima beans feel left out? [/pinky]
User avatar
Cutmanmike
Posts: 11280
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Re: action doom 2

Post by Cutmanmike »

Vaecrius wrote:
Cutmanmike wrote:That'd be no good, people would just cheat to get past the levels they couldn't do out of frustration (I imagine you mean you want a stupidly difficult wad).
So? I do that with any wad...
Exactly :(

I wish I could prevent the mapinfo lump from being edited/removed somehow.

Hmmm....... Does #include work with mapinfo?
User avatar
Enjay
 
 
Posts: 26430
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: action doom 2

Post by Enjay »

Does it really matter if people cheat? What difference does it make? Why does it matter?

I know that if if I get to a point in a game that I can't do, or which I find frustrating and not fun, I can either cheat past it or stop playing. If I cheat past it then I get to enjoy the rest of the game. If I stop playing, that's it, "game over man". If, by some miracle, I persist and get past the particular point, I'm not filled with a sense of achievement but rather a sense of "that was farking shite". I have a sense of a potentially good game being spoiled, or at least tarnished, by a bad section and I am unlikely to replay because I can't be arsed with the pain of going through the bad bit again. Let me play games the way I want to play them on my computer please. If I "spoil" it for myself, that's my problem.

Very different with multiplayer or competitive ganes though.
NiGHTMARE
Posts: 3463
Joined: Sat Jul 19, 2003 8:39 am

Re: action doom 2

Post by NiGHTMARE »

If someone get's frustrated with your .wad, wants to cheat to alleviate that frustration, and finds that you've prevented them from doing so, what do you think's going to happen?

No, they're not going to carry on trying to succeed. They're going to exit the game and delete the .wad. Then there's a good chance they'll go on the 'net and start trashing you and your .wad.

Return to “TCs, Full Games, and Other Projects”