this tool is now part of DoomCrap.
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This tool generates a palette (colormap) file based on an image. The palette is dumped as an ACT file, a simple binary format that XWE can import easily.
The main use of this tool is create a PLAYPAL lump by:
1 - modifying an image representing the game's palette (examples below) using gimp / photoshop / psp / etc.
2 - loading the modified image with this tool and dumping an ACT file
3 - loading the ACT file into a wad as a PLAYPAL lump with a WAD editor
Spoiler: screenshots
Basically that means the images you use with this tool should look similar to these:the readme wrote: The source image should be square, and each of its sides should
measure a power of two (ie 64, 128, 256...) It should contain 256
colored squares representing the color of each palette entry.
The colors will be entered into the palette in the order the squares
appear, starting at the upper left corner and moving from left to
right, top to bottom.
Spoiler: default palettesDownload - palettedump 0.1.2
.