Nash's Gore Mod
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Don't worry UA; I've spent a lot of time tweaking and optimizing this mod (this is about a years' worth of work)... it has always been about optimization pretty much all the way.
The blood and gibs have a duration of 1 minute by default. Several A_CheckSight hacks are used to make sure the gameplay remains smooth.
I consider my mod to be one of the most forgiving "enhancement" WADs around. Trust me on that.
The blood and gibs have a duration of 1 minute by default. Several A_CheckSight hacks are used to make sure the gameplay remains smooth.
I consider my mod to be one of the most forgiving "enhancement" WADs around. Trust me on that.
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- Location: Kuala Lumpur, Malaysia
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Re: Nash's Gore Mod
i cant find this mod anywhere. the link doesnt work for me, anyone have any ideas?
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Re: Nash's Gore Mod
While Nash's link does not work:
Well, I don't know if this is the latest version or not. It's the one I am using most of the time.
Just one word of advise, don't use 'killmonsters' when this is loaded and the map has a few more monsters than normal.
[edit1] link removed
Well, I don't know if this is the latest version or not. It's the one I am using most of the time.
Just one word of advise, don't use 'killmonsters' when this is loaded and the map has a few more monsters than normal.
[edit1] link removed
Last edited by Kappes Buur on Sun Apr 20, 2008 1:56 am, edited 3 times in total.
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Re: Nash's Gore Mod
I'd seriously release NashGore v2.0 if Randy released the next official version of ZDoom...
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Re: Nash's Gore Mod
GZDoom.Nash wrote:I'd seriously release NashGore v2.0 if Randy released the next official version of ZDoom...
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Re: Nash's Gore Mod
Use that on nuts.wad!Kappes Buur wrote:While Nash's link does not work:
Well, I don't know if this is the latest version or not. It's the one I am using most of the time.
Just one word of advise, don't use 'killmonsters' when this is loaded and the map has a few more monsters than normal.
It will run with 666 fps for sure!
-666, actually xD
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Re: Nash's Gore Mod
Any news from this mod since the latest version of ZDoom has been released recently.
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Re: Nash's Gore Mod
Well I'm still in Australia so there's nothing I can do about that right now...
(Flight leaving in 2 hours yay!)
(Flight leaving in 2 hours yay!)
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Re: Nash's Gore Mod
Nash can just delay the wad by how many times people have asked for it's release, y'know.
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Re: Nash's Gore Mod
I'd really like to release this ASAP but ever since I came back to my country, I've been overwhelmed withb work... that's what you get when you leave your country for 3 weeks...
I can't promise when I'll release the second version of this mod, but I really would like to as soon as possible because it's about damn time already anyway...
I can't promise when I'll release the second version of this mod, but I really would like to as soon as possible because it's about damn time already anyway...
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Re: Nash's Gore Mod
Almost defeats the purpose of taking a vacation at allNash wrote:I've been overwhelmed withb work... that's what you get when you leave your country for 3 weeks...