Formerly, this project was trying to remake all of the monsters from Doom 3, including monsters that already existed in Doom 2. I won't try to do that this time, unless the Doom 3 version is significantly different. I realized the only way remaking all of the monsters would be useful is to remake Doom 3 in (G)ZDoom, but in that case I'd just play Doom 3 anyway.
The names will have links to reference screenshots from the games themselves.
Progress:
Monsters:
Zombie Civilian: Not started
Hazmat Zombie: Not started
Chainsaw Zombie: Not started (Might cut. Not really significantly different)
ZSec (Pistol): Done
ZSec (Shotgun): Done
ZSec (Machinegun): Done
ZSec (Pistol/Shield): Not started
Zombie Commando: Not started
Trite: Done
Tick: Not started
Forgotten One: Done-ish. I'd like to get a sprite-set like Doom 3's Lost Soul for this, but *shrug*.
Cherub: Not started
Maggot: Not started
Vulgar: Not started
Wraith: Done
Pinky: Not started (I consider this different enough from Doom's Demon)
Bruiser: Not started
Vagary: Not started
Helltime Hunter: Not started
Berzerk Hunter: Not started
Invul Hunter: Not started
Sabaoth: Not started
Guardian: Not started (Seekers: Not started)
Maledict: Not started
Gore Nest: Not started
Hell Razer: Not started
Summoner: Not started
Prowler: Not started
Harvester: Not started
Hell Guard: Not started
Weapons:
Heavy Assault Rifle: Not started
Chaingun: Not started
Gauss Cannon: Not started
Vortex Rifle: Not started
Lightning Gun: Have sprites. Mostly working, still a little janky.
Burst Rifle: Not started
Grenade Launcher: Done
EMG Mark V Pistol: Working code
Reaper: Not started
Hellshot: Code's mostly done
Static Rifle: Not started
Items:
Gas Can: Code's done, needs pickup sprite
Chaingun Belt: Code's done, needs pickup sprite
Grenade Box: Needs pickup sprite
BFG Cell: Code's done, needs pickup sprite
Armor Shard: Done
Air Tank: Done!
Adrenaline: Needs pickup sprite
Soul Cube: Code's done, needs pickup and projectile sprites
Artifact: Code's done, needs pickup sprite(s).
Berserk (Sphere): Code's done, needs pickup sprite
Quad Damage: Code's done, needs pickup sprite
Demon Rune: Not started, easy to code, needs pickup sprite
Haste: Code's done, needs pickup sprite
Invisibility: Code's done,needs pickup sprite
Regeneration: Done!
Frag Grenade: Code's done, need sprites for projectile and pickup (separate from Grenade Box, that's an ammo pickup for Grenade Launcher)
Megahealth: Done
Argent Cell: Done, needs a pickup sprite (the massive container in Doom 4 would not work at all)
Lateral Thrusters: Needs pickup sprite
Hologram: Done
Siphon Grenade: Working code, needs a pickup and projectile sprite
Personal Teleporter: Code's done, needs a pickup and a projectile sprite.
Threat Pulse: Not started. Have some ideas
Shield Wall: Not started but easy. I've made something similar a few times. Needs a pickup sprite and a sprite for individual shield sections
Tesla Rocket: Code works, needs pickup and projectile sprites.
Threat Sensor: Not started. Have some ideas
Kinetic Mine: Code's done, needs pickup and projectile sprites.
Misc:
Sentry Bot: Not started
Supply Drone: Code's mostly done
Munitions Crate: Done
Health Station: Not started
Hell Barrel: Not started
Reference screenshots from Doom 3 are taken with Doom 3: BFG Edition with high-res skin/texture mods, where possible.
Screenshots:



Video:
Spoiler:
Notes:
Monsters:
Spoiler:
Weapons:
Spoiler:
Items:
Spoiler:
Downloadable Betas:
*Nothing right now*