Hell-Forged (updated to v1.11 - development paused)

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How do you feel about the difficulty of Hell-Forged Maps on UV (Grandmaster)?

Poll ended at Mon Dec 20, 2021 11:26 am

Too Easy
2
9%
Somewhat Easy
1
4%
Just Right
5
22%
Somewhat Hard
12
52%
Too Hard
3
13%
Impossible
0
No votes
 
Total votes: 23

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eliw00d
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Post by eliw00d »

thank you for that, i'm going to have to give this method a try! :)
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Jimmy
 
 
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Post by Jimmy »

Eriance wrote:Not sure what the powered up forms will do yet, probably just a more powerful version of the normal forms.
It should eject the inflatable sac, fire it in the direction of the enemy, explode on impact (like the Zen Dynamics bloodsphere), and slowly regenerate a new one. :D

The sprite looks awesome, btw. :D
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Amuscaria
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Post by Amuscaria »

3rd weapon in the DE-Ep3 arsenal, the Scourer. It launches acid, basically. Still gotta figure out what it should do besides that. The Ravager (bone weapon will be finished tomarrow. Tried out a new technique of using Photoshop to make prjectiles (the small green one). Came out ok, i think.

Image
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Ryan Cordell
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Post by Ryan Cordell »

I dunno about you, but the medium sized green projectile kinda looks like a. . Well, fart from Abe's Exodus. :P
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Shadelight
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Post by Shadelight »

Looks awesome, I like the claw things. :P
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Amuscaria
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Post by Amuscaria »

Blade Nightflame wrote:I dunno about you, but the medium sized green projectile kinda looks like a. . Well, fart from Abe's Exodus. :P
If i'm understanding you right, you're talking about projectile on the top? It's edited from Hexen's green gas-blast.
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Ryan Cordell
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Post by Ryan Cordell »

*Giggles* Go figure. :lol:
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Amuscaria
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Post by Amuscaria »

Image

Here's some screenshots of the weapons testng. The images on the right are powred up forms.
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Jimmy
 
 
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Post by Jimmy »

Niiiiiice. :shock:
Doomshadow
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Post by Doomshadow »

I can't wait to hold those :D
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Unknown_Assassin
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Post by Unknown_Assassin »

These weapons look nice. Keep up the good work, Eriance!
NiGHTMARE
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Post by NiGHTMARE »

All I can say is hurry up with the next beta! ;)
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Amuscaria
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Post by Amuscaria »

NiGHTMARE wrote:All I can say is hurry up with the next beta! ;)
That wont happen too soon. 6 more weapons has to be finished, including some 8+ monsters, which i would need to do from scratch, as i think i've already edited out all the useful monsters. That and I have to keep up with my commissions with several game design companies, which drains most of my time right now.

Also, since Episode 3 is a Hub-based episode, i would need atleast a prototype of all the maps before the game is actually fully functional. And right now...im in a mappers block, lol (the maps have to be pretty large).

However, if you guys dont mind a inconsistent beta, with no real point but killing new monsters with new guns on the test map, I guess i can release one not too far into the future.
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hnsolo77
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Post by hnsolo77 »

Eriance wrote:
NiGHTMARE wrote:All I can say is hurry up with the next beta! ;)
That wont happen too soon. 6 more weapons has to be finished, including some 8+ monsters, which i would need to do from scratch, as i think i've already edited out all the useful monsters. That and I have to keep up with my commissions with several game design companies, which drains most of my time right now.

Also, since Episode 3 is a Hub-based episode, i would need atleast a prototype of all the maps before the game is actually fully functional. And right now...im in a mappers block, lol (the maps have to be pretty large).

However, if you guys dont mind a inconsistent beta, with no real point but killing new monsters with new guns on the test map, I guess i can release one not too far into the future.
killing things is always fun
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Anakin S.
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Post by Anakin S. »

Eriance wrote:"goregun"
Sounds like "gorgon." Would you be interested in making a gorgon/medusa-like weapon/enemy that turns things to stone?

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