Hell-Forged (updated to v1.11 - development paused)

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

How do you feel about the difficulty of Hell-Forged Maps on UV (Grandmaster)?

Poll ended at Mon Dec 20, 2021 11:26 am

Too Easy
2
9%
Somewhat Easy
1
4%
Just Right
5
22%
Somewhat Hard
12
52%
Too Hard
3
13%
Impossible
0
No votes
 
Total votes: 23

User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Post by TheDarkArchon »

HotWax wrote:
TheDarkArchon wrote:Meh, RoE had more fights/minute than Doom 3 and also had a huge fight in Hell.
You mean with Ridl--I mean Dr. Betruger? :roll:
Who said it was a boss fight?
User avatar
HotWax
Posts: 10002
Joined: Fri Jul 18, 2003 6:18 pm
Location: Idaho Falls, ID

Post by HotWax »

Hey, Serious Sam is the king of the modern "waves of enemies" FPS genre.

I think the focus has shifted alot from arcade-style gameplay like Doom's to alot of games trying to put across a realistic (or hyper-realistic) experience with less focus on endless carnage.
User avatar
Amuscaria
Posts: 6634
Joined: Mon Jul 26, 2004 12:59 pm
Location: Growing from mycelium near you.

Post by Amuscaria »

Here's some Monster X-death things i made last night. Nothing fancy, lots of copy and pasting in MS paint and pixel editing.

Image

I might make more for other monsters, but only if it seems necessary (if the monster dont already splatter on death).
Last edited by Amuscaria on Fri Apr 13, 2007 5:26 pm, edited 1 time in total.
User avatar
eliw00d
Posts: 585
Joined: Sun Oct 17, 2004 2:46 pm
Location: Duluth, MN

Post by eliw00d »

Eriance wrote:Here's some Monster X-death things i made last night. Nothing fancy, lots of copy and pasting in MS paint and pixel editing.

Image

I might make more for other monsters, but only if it seems necessary (if the monster dont already splatter on death).
:o
User avatar
lizardcommando
Posts: 1489
Joined: Thu Sep 07, 2006 12:24 pm
Location: Boringland, California

Post by lizardcommando »

Woah! Nice! I really like the Hell Knight and Baron of Hell's gib animation.
User avatar
Ryan Cordell
Posts: 4349
Joined: Sun Feb 06, 2005 6:39 am
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Capital of Explodistan

Post by Ryan Cordell »

Actually, I could really use the Revenant XDeath sprites. You won't mind, Eriance? :)
User avatar
Jimmy
 
 
Posts: 4725
Joined: Mon Apr 10, 2006 1:49 pm
Preferred Pronouns: He/Him

Post by Jimmy »

^Same. :D Awesome XDeaths.
User avatar
Amuscaria
Posts: 6634
Joined: Mon Jul 26, 2004 12:59 pm
Location: Growing from mycelium near you.

Post by Amuscaria »

Blade Nightflame wrote:Actually, I could really use the Revenant XDeath sprites. You won't mind, Eriance? :)
Use whatever you like. These are all for public use. Gonna me in in DE eventually anyway.
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Post by TheDarkArchon »

How are you supposed to gib a baron? :?
User avatar
Tormentor667
Posts: 13548
Joined: Wed Jul 16, 2003 3:52 am

Post by Tormentor667 »

Yeah!!! Gore!!! :D

These rock :D
NiGHTMARE
Posts: 3463
Joined: Sat Jul 19, 2003 8:39 am

Post by NiGHTMARE »

TheDarkArchon wrote:How are you supposed to gib a baron? :?
The obvious answer would be to telefrag it.

Since it's apparently possible to kill a Cyberdemon (4000HP) with a single BFG blast, it should also be possible to gib a Baron (1000HP, 2000 damage to gib) with the BFG.
User avatar
Ryan Cordell
Posts: 4349
Joined: Sun Feb 06, 2005 6:39 am
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Capital of Explodistan

Post by Ryan Cordell »

You must be confusing the 'Cyberdemon' with 'Spider Mastermind', I have YET to see anyone murder the Cyberdemon with a single BFG shot.
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Post by TheDarkArchon »

You definitely can not gib a baron with the BFG: It can only deal 800 damage in a single strike, bearing in mind that not only do the tracers count seperatly but the individual tracers count seperately from each other, the reasoning as to why the shotguns can't gib.

Hadn't though about the telefrag thing, though.
User avatar
Shadelight
Posts: 5113
Joined: Fri May 20, 2005 11:16 am
Location: Labrynna

Post by Shadelight »

You could fire a few rockets at the baron THEN BFG it. :3
User avatar
Amuscaria
Posts: 6634
Joined: Mon Jul 26, 2004 12:59 pm
Location: Growing from mycelium near you.

Post by Amuscaria »

TheDarkArchon wrote:How are you supposed to gib a baron? :?
I made the gib frames for DE. There are a few weapons that garantee a Gib. :D. And you can Gib a Baron with the MDK command, lol.

EDIT: I fixed some minor mistakes with the previous sprite sheet.
Last edited by Amuscaria on Fri Apr 13, 2007 6:41 pm, edited 1 time in total.

Return to “TCs, Full Games, and Other Projects”