OK it's like this...... (e.g)
I picked up a weapon from a mutant-type monster that they created themselves, I try to use it against them, only finding out that they die at the same rate I would...
What if I go to my DECORATE lump, goto this monster, and give him a property of "resist MutantProjectile, 1.0", now the mutant-type monster will only take 1% of the damage any other monster would from the weapon I try to use against them that they made themselves.
Make sense?
Property: resist [projectileclass],[percent]
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Slayer was nice enough to compile exactly thatCutmanmike wrote:The sooner the better. More chance of a GZdoom update to fix that horrible a_explode bug.

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