The official "ZDoom on Linux" thread.
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Please don't start threads here asking for help. This forum is not for requesting guides, only for posting them. If you need help, the Editing forum is for you.
Please don't start threads here asking for help. This forum is not for requesting guides, only for posting them. If you need help, the Editing forum is for you.
- Bastet Furry
- Posts: 41
- Joined: Sat Feb 05, 2005 2:38 am
- Location: Essen (NRW), Germany
- Bastet Furry
- Posts: 41
- Joined: Sat Feb 05, 2005 2:38 am
- Location: Essen (NRW), Germany
Yeah, maybe...Grubber wrote:The problem is in the "hire"![]()
Where are the Open Source loving millionares when you need them

Thats no big problem, at least here in .de ...Grubber wrote:And in software patents too.
And most patents wouldnt stand court either because of prior art or what it is called again

Re: Gentoo EBUILD for ZDoom: opened BUG
Ebuild updated to 2.1.6 version!scen wrote:Ok, finally i did it
http://bugs.gentoo.org/show_bug.cgi?id=146542
I've attached an updated ebuild for zdoom-2.1.5, so the one attached on a previous post is obsolete.
Feel free to test this new ebuild, and report any sort of problems on the Gentoo Bug Report (... registration required)

- Bio Hazard
- Posts: 4019
- Joined: Fri Aug 15, 2003 8:15 pm
- Location: ferret ~/C/ZDL $
- Contact:
Unfortunately Gentoo Games Team is quite busy! 
I also opened other bugs for some other packages (eg. Vavoom Engine) several months ago, but they still don't be in Portage!
We must be patient

I also opened other bugs for some other packages (eg. Vavoom Engine) several months ago, but they still don't be in Portage!

We must be patient

Re: Gentoo EBUILD for ZDoom: opened BUG
Ebuild updated to 2.1.7 version!scen wrote:Ebuild updated to 2.1.6 version!scen wrote:Ok, finally i did it
http://bugs.gentoo.org/show_bug.cgi?id=146542
I've attached an updated ebuild for zdoom-2.1.5, so the one attached on a previous post is obsolete.
Feel free to test this new ebuild, and report any sort of problems on the Gentoo Bug Report (... registration required)

I have some ideas to improve the ebuild, adding the support for installation of Hi-Res Texture WADS. Stay tuned!

Mkay, well I've posted this before, like forever ago when i was on the forums a lot, but now it actually matters cause i killed my windows install (I didn't want it) I'm using Ubuntu edgy eft 6.10 i think? (whatever is most recent) and the make ALWAYS dies on the fmodsound.cpp.... i don't know whats wrong, I've installed fmod, I've done it like 3 times... any one have any idea what i'm doing wrong (and i hope this doesn't have something to do with my refusal to install kde/gnome, i'm using fluxbox, i'm quite fine with that)
YES! thanks siggi, that fixed it, even though i had *thought* i had done that, i actually hadn't... wait... NO... well okay it failed when linking, because it cant find the fmod library.. well, damit all, how can it not find it, it compiled fmodsound.cpp shouldn't it be able to find fmod then 
w()()T it worked, i fixed it yay... now to play zdoom!
edit: damit all... i don't have my external hdd with me, now i can get doom2.wad off it xD

w()()T it worked, i fixed it yay... now to play zdoom!
edit: damit all... i don't have my external hdd with me, now i can get doom2.wad off it xD
Last edited by asdf on Wed Nov 08, 2006 4:08 pm, edited 1 time in total.