Ultimate Torment & Torture (New Screens p.26)

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Nightmare Doom
Posts: 487
Joined: Tue Oct 12, 2004 7:21 pm

Post by Nightmare Doom »

Bloodshedder wrote:How is that so? Doomworld doesn't control the /idgames archive.
I thought Doomworld did own /idgames archieve since it's linked from your website.
User avatar
ace
Posts: 787
Joined: Tue Jun 21, 2005 10:14 am
Location: Just south of the True North

Post by ace »

And why does it say "Doomworld /Idgames" in the header?
User avatar
Bloodshedder
Posts: 18
Joined: Wed Jul 23, 2003 7:33 pm

Post by Bloodshedder »

I'll point out some pertinent phrases from both the index page and the about page.
THIS IS NOT AN OFFICIAL /IDGAMES MIRROR! This is a community service provided by Linguica and Doomworld; it is not affiliated with Gamers.org, any of the /idgames mirrors, or anyone else. If you have a problem with the /idgames archives, go complain to them.
The site works by downloading a conveniently provided list of all the files on /idgames. A script then checks to see what zips, if any, are new. The text files for those zips are then automatically downloaded and run through another script which attempts to extract meaningful bits of data from them. This data is then fed into the database and becomes immediately available.
Doomworld does not host any files. It is a database that indexes all the files in the archive and provides a web-based front-end for choosing mirrors to download from, as well as allowing people to review the files.

Before Linguica made this, the only way to browse the archives was to open up an FTP client or your web browser and point it to one of the mirrors, going through directories manually. There was no search, no reviews, and no voting.
Last edited by Bloodshedder on Sat Feb 11, 2006 6:22 pm, edited 1 time in total.
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Post by TheDarkArchon »

Ling wrote:Doomworld /idgames database
The database on DW is not a mirror therefore it doesn't control what's in it. It just shows everything in the archives which is mantained by Team TNT leader, Ty Halderman.
User avatar
DoomRater
Posts: 8265
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ

Post by DoomRater »

Someone remind me to go pat Ling on the back sometime.
User avatar
deathz0r
Posts: 353
Joined: Tue Jul 15, 2003 4:09 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Land with them kangaroo

Post by deathz0r »

pritch wrote:More specifically, for posting a pornographic image, which is explicitly against the forum rules.
Which was promptly followed by the Tormentor667 asskissing club.
User avatar
Nmn
Posts: 4629
Joined: Fri Apr 16, 2004 1:41 pm
Preferred Pronouns: He/Him

Post by Nmn »

What's the point of discussing the asskissing picture and Torm's losering here? Everyone knows that so give a break.

What I would like to see is some UTNT pictures :) Especially from the 2nd installment.
User avatar
Tormentor667
Posts: 13547
Joined: Wed Jul 16, 2003 3:52 am

Post by Tormentor667 »

TNT1 isn't finished yet, so you will have to wait for some time until the first TNT2-R pix appear here :)
User avatar
Tormentor667
Posts: 13547
Joined: Wed Jul 16, 2003 3:52 am

Post by Tormentor667 »

Okay, some WIP shots of TNT1 places with their status of completeness in percent:
Image
This is heavy WIP stuff, consider this while commenting!
User avatar
Phobus
Posts: 5984
Joined: Thu May 05, 2005 10:56 am
Location: London

Post by Phobus »

This is very beautiful, that's what it is!
User avatar
DoomRater
Posts: 8265
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ

Post by DoomRater »

Is the font you're adding onto the pictures going to be used in the game?
NiGHTMARE
Posts: 3463
Joined: Sat Jul 19, 2003 8:39 am

Post by NiGHTMARE »

Very nice!

BTW it's spelled "temple" ;).
User avatar
DoomRater
Posts: 8265
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ

Post by DoomRater »

no1 <3 misspellings nemore lyk in titles n stuff
User avatar
Tormentor667
Posts: 13547
Joined: Wed Jul 16, 2003 3:52 am

Post by Tormentor667 »

NiGHTMARE wrote:Very nice!
BTW it's spelled "temple" ;).
Small typo or just germanizing the TNT ;) Whatever you want!

@Doomrater - No, but a very similar one :) This one's just used in Photoshop to give an idea what these screenshots are all about ;)
User avatar
Tormentor667
Posts: 13547
Joined: Wed Jul 16, 2003 3:52 am

Post by Tormentor667 »

Continued on TNT1, connected several rooms again with each other, added hallways and made the overall TNT1 playable again. The "Chaos Machine" and a few rooms before are the only structures left to revamp. Next to that is gameplay and finishung up the "final surprise" of TNT1 ;)

Return to “Levels”