Risen wrote:Team members have a lot to deal with for real life issues, but there is still forward progress. My specific contributuion recently is a complete rework of the gameplay for M4, including special attention to the scripted puzzles and how they affect the flow of the map.
Ah puzzles, a nice break from aim-shoot gameplay. Sounds nice. Sucks that life gets in the way of things like this (I gots the same problem

), but at least people have their priorities straight, no? Good to see it's moving along at all though.
Whine all you like, it'll be done when it's done.
*points to title*
Hey, I never whined. I merely protested a status report. Now I've got that (more or less).
