Followcam actor?
Moderator: GZDoom Developers
- Apothem
- Posts: 2070
- Joined: Sat Nov 29, 2003 7:13 pm
- Location: Performing open heart surgery on an ACS compiler.
Followcam actor?
Wouldn't it be helpful if we could have a new type of camera called a "FollowCamera"? It would be the equivalent of the chasecamera but it would be an object that could be applied to any actor or object.
- Shadelight
- Posts: 5113
- Joined: Fri May 20, 2005 11:16 am
- Location: Labrynna
Re: Followcam actor?
Sounds like a good idea to me. I'm guessing though, that you would be using it for your vehicles project?Apothem wrote:Wouldn't it be helpful if we could have a new type of camera called a "FollowCamera"? It would be the equivalent of the chasecamera but it would be an object that could be applied to any actor or object.
- Apothem
- Posts: 2070
- Joined: Sat Nov 29, 2003 7:13 pm
- Location: Performing open heart surgery on an ACS compiler.
Re: Followcam actor?
Since this is a request, it prolly wont be available untill after i finish it.... that is if they decided to implement this. But it'd be nifty and i'd be willing to update the concept map if they did.ace wrote:Sounds like a good idea to me. I'm guessing though, that you would be using it for your vehicles project?Apothem wrote:Wouldn't it be helpful if we could have a new type of camera called a "FollowCamera"? It would be the equivalent of the chasecamera but it would be an object that could be applied to any actor or object.