[Done] Add a new Crushed state

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Add a new Crushed state

Postby Nash » Sat Jul 23, 2005 1:54 pm

This is related to my rejected "Gibs = RealGibs" thread.

Since it's impossible for the two things to be one, I suggest a separate Crushed state so that I can do whatever I want when the dead monster is crushed by a ceiling/door.

Thanks.
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Postby Graf Zahl » Sat Jul 23, 2005 1:56 pm

Why not?
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Postby Nash » Sat Jul 23, 2005 2:06 pm

What do you mean, "why not"?

Anyway the other thread I posted has been marked red, and Randy himself said that it's not possible for Gibs and RealGibs to be one thing.

So I think the best solution is to make a Crushed state. Then you can have things like robotic monsters smashing into a pile of mechanical parts, or organic monsters play a satisfying squish sound.

And even make larger monsters have different crushed sprites. You KNOW it just looks downright silly for a Spider Mastermind corpse to be reduced to a tiny pile of gibs when it's crushed (Doom 2 MAP06). :P
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Postby Graf Zahl » Sat Jul 23, 2005 2:29 pm

I agree with you and considering the work involved I see no problems adding it. The current crushing mechanism is a little too limited.
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Postby Nash » Sat Jul 23, 2005 3:11 pm

Is it possible to add this into the unofficial build, or is it beyond your scope? Just asking. :)
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Postby Graf Zahl » Sat Jul 23, 2005 3:51 pm

This is 5 minutes of work and will be in the next version
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Postby Nash » Sat Jul 23, 2005 5:24 pm

Rock on, Graf. ;)
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Postby Cutmanmike » Sat Jul 23, 2005 5:42 pm

Graf Zahl wrote:This is 5 minutes of work and will be in the next version


Heh, if only that was always the case with some of these requests.
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Postby HobbsTiger1 » Sat Jul 23, 2005 5:48 pm

Like the face in status bar bug. Then we wouldn't have to show them all the bug reports before that.
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Postby ant1991331 » Sat Jul 23, 2005 10:56 pm

sooooo, when is the next version comin out soon anyway?
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Postby Graf Zahl » Sun Jul 24, 2005 1:44 am

When it's done!
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Postby Siggi » Sun Jul 24, 2005 2:17 am

What is this, Duke Nukem Forever???
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Postby Graf Zahl » Sun Jul 24, 2005 2:18 am

No, ZDoom.
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Postby ant1991331 » Sun Jul 24, 2005 3:46 am

heh, when do think the next zdoom will be released, graf?
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Postby Graf Zahl » Sun Jul 24, 2005 4:37 am

When it's done! :mrgreen:
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