*gets bombarded with timeline images*
Yes i'm slow, but I want my say.
Most impressed I am, not only because of the 1337ness of the wad itself, but because of the reloading system which gives it a very perfect dark feel to it (And most of the weapons remind me of PD weapons also). After the first level I decided it was getting good.
The bosses are tough, which is what alot of FPS's lack these days thanks to strafe. The enemies are placed well, and since there is a variety of new enemies to see you get nice bunches of enemies you won't have seen for a while when you don't expect to see them.
All the weapons are amazing. Very fluid animations. The only nag is the lack of ammo, which seems to be the only drawback of the wad. Half the time I was running around trying to find tid bits of ammo to finish off the last few hellknights or whatever, and running into another area of enemies.
Levels are awesome, packed with scripts and zdoom features. Tormentor can't complain here, since most of the levels are loaded with detail (Infact, the church area lagged me to oblivion with all those slopes).
One word. Jawesome. The adrenaline of this wad makes it to the 2nd place of my top 3 awesomeness wads. Byebye Void.
1. Claustophobia
2. Zen Dynamics
3. Zdoom community map 1
My only problem with the wad is that sometimes, the final boss teleports and NEVER comes back. This totally ruined it for me since I had to redo the whole map. Anyway, that doesn't stop me from giving this wad 5/5 lightsabres (all stolen from jedi slime).




