Variable fps cap
Moderator: GZDoom Developers
-
kc32
- Posts: 117
- Joined: Sun Jan 23, 2005 10:57 am
- Location: One of the smarter parts of Kansas
Variable fps cap
It would be easy to be able to set cl_capfps to a value instead of on or off, right? I want it to run over 35 fps but not use 100% of my CPU.
-
anonone
- Posts: 243
- Joined: Wed Dec 10, 2003 10:50 pm
- Location: Unfired!
-
HobbsTiger1
- Posts: 1235
- Joined: Fri Jan 07, 2005 7:29 pm
- Location: #DMClub
Most boolean variables settable in the console would be extremely difficult to make into integer variables. Once I had to make a text game in java for a class. the 80 point version had a config menu with boolean settings. The 100 point had a config with integer settings. Needless to say, I was one of the few in class who did the 100 point correctly. Moral: Stuff like this is hard to implement and not very worthwhile.
-
Chris
- Posts: 2982
- Joined: Thu Jul 17, 2003 12:07 am
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
-
kc32
- Posts: 117
- Joined: Sun Jan 23, 2005 10:57 am
- Location: One of the smarter parts of Kansas
-
Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
-
anonone
- Posts: 243
- Joined: Wed Dec 10, 2003 10:50 pm
- Location: Unfired!
-
kc32
- Posts: 117
- Joined: Sun Jan 23, 2005 10:57 am
- Location: One of the smarter parts of Kansas
-
HobbsTiger1
- Posts: 1235
- Joined: Fri Jan 07, 2005 7:29 pm
- Location: #DMClub
-
kc32
- Posts: 117
- Joined: Sun Jan 23, 2005 10:57 am
- Location: One of the smarter parts of Kansas
-
randi
- Site Admin
- Posts: 7749
- Joined: Wed Jul 09, 2003 10:30 pm
Then your video card probably doesn't support vsync properly.kc32 wrote:It's still doing ~220 fps and using 100% CPU.
Because some people like to play play at 35 FPS.kc32 wrote:I'm not really sure why it's even there.
-
kc32
- Posts: 117
- Joined: Sun Jan 23, 2005 10:57 am
- Location: One of the smarter parts of Kansas
-
HobbsTiger1
- Posts: 1235
- Joined: Fri Jan 07, 2005 7:29 pm
- Location: #DMClub
1. 35 fps is quite decent thank you very much.kc32 wrote:I would like to play at a decent framerate without loading my CPU and possibly overheating it.
2. If by loading you mean using 100% of your CPU, why should it matter? Nothing else should be actively running anyway EDIT: FRAPS (or such) would be an exception, however in this case you should set cl_capfps to 1
3. Unless you are overclocking your CPU it will not overheat if consistently used at or near 100%. I have a textbook that states this and find it to be completely true from experience.
-
Lemonzest
- Posts: 327
- Joined: Tue Oct 12, 2004 3:19 pm
- Location: On your boards, trolling your threads!!!