[Duke Nukem 3D] - Strange crushing behaviours
Moderator: Raze Developers
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fbt
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[Duke Nukem 3D] - Strange crushing behaviours
Player keeps getting easily killed by closing doors even in God Mode. In Vanilla code the player would be stuck in a "squish" loop until he crawls out of the confined space or either press space to restart level. The player can also respawn nearby the closed door that crushed him. Monster sometimes get blown up by doors instead of being properly squished. I've seen compatibility fixes options on other ZDoom based ports but not in Raze. Is there a way to set them using the console?