Mortal Kombat DooM (Mortal Kombat II for gzdoom)

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DooMero1986
Posts: 3
Joined: Wed Sep 17, 2025 1:57 pm
Operating System Version (Optional): Windows 8.1

Mortal Kombat DooM (Mortal Kombat II for gzdoom)

Post by DooMero1986 »

Video gameplay:


Download link: https://allfearthesentinel.com/zandronu ... b3.0.0.pk3

Description:

Compatible with gzdoom 4.10.0 (recommended)
Compatible with lzdoom i4.11.4 (Recommended too)
Compatible with uzdoom (probably with issues)
Compatible with Q-zandronum (not recommended on multiplayer, a lot of bugs)

Works on lastest gzdoom , but some issues with Shang Tsung morhing factor.

Installation:

Create a foldier, put doom2.wad , the source port (gzdoom or lzdoom) and this mod. Later grab the mkiib3.0.0.pk3 on the gzdoom/uzdoom/lzdoom logo exe and done.

Before to play, you must configure the buttons, go to customize control, later go to the end of the list, the buttons of mortal kombat 2 are there.


Cheats:

(singleplayer)

Put on console : puke 8 , this enable all the secret characters:

playing with smoke: go to right side of Reptile
playing with noob saibot: left side of subzero
playing with jade: left side of millena
playing with kintaro: right side of jax
playing with shao kahn: right side of raiden

For multiplayer; go to the back side of the supernintendo and press the use button.

Can be played with a friend on the same pc (choose 1vs1 off line mode)
Can be played online using q-zandronum or gzdoom using zdl launcher.

4 players can play on 2vs 2 mode. For this mode, is necessary choose the mode 2vs2, player 1 and player 2 must enter to the arcade machine, but player 1 or 2 cannot choose the fighter before player 3 or 4 join the gabinet.

Arcade ladder for player 1 and 2 (singleplayer)

Credits included in the ending of the game (arcade ladder) or with the credits button.

The weight is only 10 mb.
Last edited by DooMero1986 on Fri Jan 09, 2026 12:34 pm, edited 2 times in total.
User avatar
MisaeRockabout
Posts: 2
Joined: Wed Oct 23, 2024 1:17 pm
Operating System Version (Optional): Windows 10

Re: Mortal Kombat DooM (Mortal Kombat II for gzdoom)

Post by MisaeRockabout »

this is pretty cool!
User avatar
Someonewhoplaysdoom
Posts: 113
Joined: Fri Feb 14, 2020 11:07 am
Location: Colombia

Re: Mortal Kombat DooM (Mortal Kombat II for gzdoom)

Post by Someonewhoplaysdoom »

We evolved on a point where clasic Doom can be played on almost any console, but now we can even play clasic games on clasic doom.

EXCELLENT!!!
User avatar
Facínora
Posts: 154
Joined: Fri Sep 18, 2015 5:46 pm

Re: Mortal Kombat DooM (Mortal Kombat II for gzdoom)

Post by Facínora »

Outstanding.
DooMero1986
Posts: 3
Joined: Wed Sep 17, 2025 1:57 pm
Operating System Version (Optional): Windows 8.1

Re: Mortal Kombat DooM (Mortal Kombat II for gzdoom)

Post by DooMero1986 »

Hi, new update!!, now is much better, lot of bugs fixed and added new visuals and a new fatality for Raiden. Go to the first post!
Last edited by DooMero1986 on Fri Jan 09, 2026 12:37 pm, edited 1 time in total.
Jareth247
Posts: 60
Joined: Mon Mar 20, 2023 3:16 pm
Preferred Pronouns: He/Him
Location: Avon, NC

Re: Mortal Kombat DooM (Mortal Kombat II for gzdoom)

Post by Jareth247 »

Dumb question, but would a gore mod work with this? I bet it'd be INSANE with the Bolognese gore mod with all the settings cranked up.
DooMero1986
Posts: 3
Joined: Wed Sep 17, 2025 1:57 pm
Operating System Version (Optional): Windows 8.1

Re: Mortal Kombat DooM (Mortal Kombat II for gzdoom)

Post by DooMero1986 »

Maybe not, the characters not use death state. No one can die in terms of health value. Depend of a custom inventory of the health bar, when the value is equal to 96, then another inventory affect them. Forcing entering to fall state or dizzy state.

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