[Coding] Smooth fluids

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NotTheTime
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Re: [Coding] Smooth fluids

Post by NotTheTime »

NotTheTime wrote: Fri Jan 12, 2024 9:24 am Fluids in newer versions of gzdoom are flashing, is there a solution?
The incompatibility was caused by the More Lights mod.
ZzZombo
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Re: [Coding] Smooth fluids

Post by ZzZombo »

Is it just me or the video doesn't work? Just a black rectangle and nothing else, no usual things like context menu and such.
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Clayman_Colony
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Re: [Coding] Smooth fluids

Post by Clayman_Colony »

Is anyone aware of a mod similar to this one that also affects water/blood/lava falls textures?
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Rachael
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Re: [Coding] Smooth fluids

Post by Rachael »

Clayman_Colony wrote: Sun Apr 26, 2026 1:15 am Is anyone aware of a mod similar to this one that also affects water/blood/lava falls textures?
What mapset is support for this missing in?
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Clayman_Colony
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Re: [Coding] Smooth fluids

Post by Clayman_Colony »

Rachael wrote: Sun Apr 26, 2026 6:46 am
Clayman_Colony wrote: Sun Apr 26, 2026 1:15 am Is anyone aware of a mod similar to this one that also affects water/blood/lava falls textures?
What mapset is support for this missing in?
It seems I somehow messed something up somewhere as it appears to be working now - whatever I did (not exactly sure) somehow made the falling liquids not show up smooth on vanilla textures so long that I didn't know it supported falling liquid textures.

Great and essential mod, thank you for making it.
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Rachael
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Re: [Coding] Smooth fluids

Post by Rachael »

Thank you! :)

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