Door Swing Size Problem

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Icy Dark Tails
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Door Swing Size Problem

Post by Icy Dark Tails »

I created a door what 64X120 and not 64X128 size. I use Hexen formatum on ZDoom. Okay I use old style. Whatever. I added Door Swing function. But the problem is size isn't correct. It uses 64X128 size. Idk why it happens.
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Kappes Buur
 
 
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Re: Door Swing Size Problem

Post by Kappes Buur »

Make the poly door linedefs twosided
Spoiler:
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Enjay
 
 
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Re: Door Swing Size Problem

Post by Enjay »

Just to expand on that slightly - "normal" poly objects are made from single-sided lines with void space behind them. So they are infinitely tall. If they move into a sector that is taller than where they started, they are still infinitely tall and will fill that vertical space too.
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Icy Dark Tails
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Re: Door Swing Size Problem

Post by Icy Dark Tails »

Huh. I didn't know I need to take it. I added script too to door. But it works now. I need to learn Hexen formatum mapping edits. :lol:

I know Vanilla style yet. I hope I'll learn this one too. Very thank you guys help,suggestion. I trust can show you spoilers of my WIP hungarian Doom mod what will contains The Loud House franchise too with mixed Doom theme. 8-)
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