Any utility that assists in the creation of mods, assets, etc, go here. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc.
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You should also add support for Heretic, Hexen and Deathkings of the Dark Citadel. Take advantage of the fact that they released the remaster of those games.
SanyaWaffles wrote: ↑Fri Aug 08, 2025 9:27 am
Those games won't work with Doom, if that's what you're asking.
But it could serve to merge Heretic with Hexen and their respective addons and thus maintain continuous progress between those games without the need to start from scratch every time. Especially if you play mods like Wrath of Cronos or the Serpent Resurrection RPG Mod.
The current stable version of WadFusion works with the current stable version of GZDoom. If you wish to use Fusion with the GZDoom dev builds, you will also need to use the dev builds of Fusion.
Do note though that GZDoom's recent implementation of tooltips appears to have broken long episode menus, so either downgrade to a dev build from before those changes, or wait for the issue to be fixed.
EDIT: This issue has been fixed in UZDoom.
I've asked the author of WadSmoosh to support loading IWADs from a user specified directory rather then from the application directory, but he rejected the idea. Can you please add this in your fork? This would make using the tool much more convenient. Thanks!
That is an excellent suggestion. I'll add a command line option to specify a source directory, and I'll also look into adding an option for the script to read from a text file with a list of directory paths (or specific files) that the user could set for it to search in.
Hello! I have used wadfusion and i like it a lot. I use it with Delta touch and it has been great until the uzdoom was added to Delta touch. I noticed that uzdoom does not support wadfusion when using Delta and i have been told that the maker of wadfusion needs to add support for it. Hopefully this can be fixed. I can send error log if needed.
I don't have Delta Touch and I don't support it, but I can take a look at the log. I suspect that the issue here is that Delta Touch's UZDoom is a dev build, so you'll need to generate the Fusion IPK3 with the current WadFusion dev build, as I explained a few posts ago in this topic.
Owlet VII wrote:
> I don't have Delta Touch and I don't support it, but I can take a look at
> the log. I suspect that the issue here is that Delta Touch's UZDoom is a
> dev build, so you'll need to generate the Fusion IPK3 with the current
> WadFusion dev build, as I explained a few posts ago in this topic.
My problem here is that the wadfusion dev build is for linux and does not have windows support. Or maybe i'm mistaken? But here's the log
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Okay, yeah, that version is built from a UZDoom dev build.
WadFusion dev builds aren't just for Linux, wadfusion.py is a Python script, you should be able to run it on any system with it installed.