Hearts of Demons - BARON [1.1.0] 7/29/22

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Brohnesorge
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Re: Hearts of Demons - BARON [1.1.0] 7/29/22

Post by Brohnesorge »

Could give Rampancy a shot
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Cpl-Drifter
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Re: Hearts of Demons - BARON [1.1.0] 7/29/22

Post by Cpl-Drifter »

Dude, this is so awesome, it is one of my favoritest mods ever. I've been playing this on and off for years. I've made an account just to ask this:
Can I try to do some bug fixing for the bruiser animations causing lag, and add some minor quality of life options, like choosing which items spawns which weapon / spell, and an option so that soul legion orbs and megaspheres also level you up? Maybe even an EXP system for more fluid progression?
I perfectly understand if this is being too pushy or if you would rather me not. I apologize in advance if I said something I shouldn't.
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Brohnesorge
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Re: Hearts of Demons - BARON [1.1.0] 7/29/22

Post by Brohnesorge »

So I won't lie to you, I have no interest in working on BARON right now; I'm focused on Feet On The Ground and LEGION way more right now.

BUT!

With that said, I do need to go back and clean up Bruiser stuff like...a lot. As for your other suggestions, options to fully control items spawns I have no interest in. Soulspheres and Megaspheres used to give levels, but I found that it caused Magic Level to go up way too quickly, but I guess I don't really have an issue with making it an option. I've considered an EXP system in the part, but opted to not do it because I wasn't sure of a good way to do it, but since then I've made Mythic Wayfinders, which does have a halfway decent EXP system, so I suppose I could just implement something like that here and have it as an option.

I'm not making any promises, but maybe I'll open up the BARON files and maybe something happens.
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