Some doors are opened by a button that works only once. But in map you can see a trigger line on the other side of the door. If the door is open , then the player goes across it, look back and press on the door, then went back before the door is fully shut, he will be blocked permanently. (can be open/closed by monsters too)
example:
The door to outdoor area in map13 of Drake O’Brien Ovational Megawad (RC1)
https://www.doomworld.com/forum/topic/1 ... gawad-rc1/
screenshot:
https://ibb.co/ymSsTDgw
Doors permanently closed
- Hellser
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Re: Doors permanently closed
Looking at that map, Line #1120 has Line Special/Action 1 which is the normal Door line action. The other side of the sector, Line #1178 has no Line Special/Action. But further north, there's a switch - Line #5791 with the Line Special 103 - Switch Once - Door Stay Open.
In this case, the mapper should've used Line Special 61 - Switch Repeatable - Door Stay Open.
This isn't a bug with GZDoom. It's just the mapper didn't account for a player to do this. Cheat your way through (like most of us do for such situations) or submit a post to the thread where the mapper is active so they know and could implement a fix of some sort.
In this case, the mapper should've used Line Special 61 - Switch Repeatable - Door Stay Open.
This isn't a bug with GZDoom. It's just the mapper didn't account for a player to do this. Cheat your way through (like most of us do for such situations) or submit a post to the thread where the mapper is active so they know and could implement a fix of some sort.