Warmup

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_bryan
Posts: 53
Joined: Tue Dec 25, 2018 4:12 am

Warmup

Post by _bryan »





Album screenshots: https://imgur.com/a/X0sv0gX
Repository (non-git users just download a zip) https://codeberg.org/_bryan/warmup

This is a map of mine that I worked on a few years ago and I only had a few people test it back then. I know I'll disappoint a lot of doom players, but this map requires using Hideous Destructor. As much as I'd like to pick it up and finish it my other obligations take up too much of my time for me to really invest into any kind of game development.

While it's not finished there is enough to keep you occupied for at least a half hour. The puzzles are also aren't fleshed out and can be obtuse. The map itself though is quite interactive.

The latest gzdoom version I've run this on is gzdoom 4.12 and hdest 4.11.3d

Hope somebody can find some enjoyment out of it. Feel free to use any textures and stuff you find.
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Enjay
 
 
Posts: 26909
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: Warmup

Post by Enjay »

It looks really interesting from the screenshots and from poking through the resources. However, I can't get it to run. Even with HD loaded, I get many errors on startup.
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ZikShadow
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Location: Could be the chair, the floor, or the bed.

Re: Warmup

Post by ZikShadow »

Seems like it only works with older versions of HDest. 4.11.3d appears to launch the map, atleast. Anything higher like 4.14.1a won't.
https://codeberg.org/mc776/HideousDestr ... g/v4.11.3d
_bryan
Posts: 53
Joined: Tue Dec 25, 2018 4:12 am

Re: Warmup

Post by _bryan »

Enjay wrote: Mon May 05, 2025 11:02 am It looks really interesting from the screenshots and from poking through the resources. However, I can't get it to run. Even with HD loaded, I get many errors on startup.
Bummer, best I can do is link to the release that I currently have on currently

https://codeberg.org/mc776/HideousDestr ... g/v4.11.3d

Edit: zik beat me to it
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Enjay
 
 
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Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: Warmup

Post by Enjay »

Oooh, that did it, thanks.

I'll explore the mod properly later on.

Thanks again. :)
EnslavedWater
Posts: 1
Joined: Sun Jan 26, 2025 6:57 am

Re: Warmup

Post by EnslavedWater »

Seriously impressive map, I dont think i’ve come across a more well made Hideous Destructor map than this, let alone a doom map. You definitely know how to make a good first impression too, got hooked during the first 5 minutes of playing through Map 1
ghostboy1225
Posts: 29
Joined: Fri Aug 12, 2016 12:51 am

Re: Warmup

Post by ghostboy1225 »

i remember you or someone else posting some of those screenshots in hdestcord a while back. I'll see about recording my time with the map when life isn't so busy.
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Caligari87
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Re: Warmup

Post by Caligari87 »

The texture work and overall vibes remind me heavily of Diabolus Ex in a good way.

8-)
_bryan
Posts: 53
Joined: Tue Dec 25, 2018 4:12 am

Re: Warmup

Post by _bryan »

Thanks for the compliments everyone. Diabolus Ex was a source of inspiration indeed.

I think I was thinking that the minimalist textures as opposed to photo sourced was going to be less work for a large variety, but ended up being pretty much the same amount of effort.

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