Hello
On my admittedly old system (Core 2 Quad Q9550, GT1030, Windows 11 23H2) GZDOOM consistently crashes on startup when using NVIDIA drivers 566.03-572.16
This affects latest version of GZDOOM 4.14, but also affected previous version or two as well.
The launcher window opens fine, but after selecting a WAD and clicking Play Game the following crash window appears.
https://drive.google.com/file/d/1bmXfp- ... sp=sharing
From the Event Viewer:
Faulting application name: gzdoom.exe, version: 4.14.0.0, time stamp: 0x6761cee8
Faulting module name: openal32.dll, version: 1.23.1.0, time stamp: 0x6435bcaf
Exception code: 0x40000015
Fault offset: 0x00000000000d9076
Faulting process id: 0x0x1590
Faulting application start time: 0x0x1DB741088F20DFC
Faulting application path: C:\Users\dmitr\AppData\Local\GZDoom\gzdoom.exe
Faulting module path: C:\Users\dmitr\AppData\Local\GZDoom\openal32.dll
Report Id: c64540a9-ecd1-4fdc-9696-6fc6184f5a17
Faulting package full name:
Faulting package-relative application ID:
Crash report: https://drive.google.com/file/d/1D1FldZ ... sp=sharing
Selecting different rendering APIs in the launcher doesn't make a difference, it still crashes all the same.
Everything works correctly with NVIDIA drivers 552.44 and earlier.
Please let me know if you need any additional information.
Thank you.
GZDOOM crash on startup with NVIDIA drivers 566.* and later
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Re: GZDOOM crash on startup with NVIDIA drivers 566.* and later
This crash is in the NVidia driver and is beyond our control.
As usual you will have to contact the vendor (NVidia) in order to resolve this issue.
As usual you will have to contact the vendor (NVidia) in order to resolve this issue.